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Last run through was a constant battle of having enough mana and magic potions to throw fireballs at everything that moved. And while that was fun, it required shitloads of work to battle the way I wanted. This time I'm keeping it simple. Violent hack and slash. I'm doing a lot more exploring as well. I can't believe the amount of stuff I missed the first time. |
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The gopher aspect of this game is probably its biggest weakness. In Oblivion you had to do a bit of investigation to find the location the quest would take you. In this game the quest giver just marks the location on your map and its up to you to find it. Its also very difficult to find the path to some locations, even with clairvoyance, especially for dragon roosts.
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Also, I'm pretty sure Oblivion marked the map in the exact same way. |
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I am trying to get back into the game and the ****ing thing keeps freezing on the PS3. One one particular side mission it has frozen 4 times. I may try playing on my slim PS3 and see if it works better.
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All ES games are redundant, and Oblivion was the most redundant of the three I've played. Also, FWIW, I hate walking around trying to find locations on the map. I hated it in morrowind and I love the map markers. |
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Edit: I see you're on PS3 and that you've found a fix. |
I never got the Nightcaller Temple thing to work. I've seen "fixes" where youuse a platter to trick the game into going through a wall, or something, but I could never get it to work.
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The main problem I have is with Dawnguard. I've never been able to transform into the vampire lord, so that entire quest line is unavailable for me. But the last time I tried to play as a straight vampire hunter, I encountered some glitch that made one of the main quest characters endlessly fight everybody. It was maddening.
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