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Now that I have played them (storm about 80% of the time for some ****ing reason- I shit you not 3 times in a row, and then on the 4th storm sabotage came up and everybody bitched that we were playing storm again so we all skipped it, only to get storm Headquarters...just wtf) I think the maps are alright, not great, but they do add some different game play styles to the mix. I think I will like them a lot more once I can play them in a single game category like domination or HCTDM or demolition. I really don't like the random games b/c it ****s with my classes! |
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But, that should be corrected at some point today. |
Well I had 800 M$ Points that I didn't realize I even had so I just had to pay $6.25 for 500 pts so the cost isn't that upsetting to me. D/Ling now.
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Someone said something about minor changes to Crash. Explain please.
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Well, they shortened the distance between the 3-story and the OpForce spawn by 1.27 feet and increased the window area of the two story by 8.3 inches thus allowing a higher chance of a successful hit from the grocery story by 2.26%. Personally, I find these changes completely unnecessary. Good job IW, way to ruin a perfect map. */Super serious heavy breathing nerd voice* |
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You'll notice them when you play it. Nothing major. I can still snipe 6-9 fools a match running down the long hallway type deal from top to bottom. |
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easy knife kill for me |
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Well apparently I suck really bad on-line. :doh!:
Ah well, always have to have a FNG to be cannon fodder :drool: |
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