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-   -   Video Games Madden 25 Release tonight (https://www.chiefsplanet.com/BB/showthread.php?t=275622)

-King- 08-27-2013 09:21 PM

I'm soooooo tempted to get it. But I'm a 1 game type of person. If I get this, it probably means I can't get GTA5 cause one of them will end up just collecting dust.

Right now it's 65-35 GTA, but there's still a chance I could get this. Haven't bought Madden since 10 which was the last good Madden IMO.

okcchief 08-27-2013 09:25 PM

I'm passing on this the the first time in years. I might get it on a new gen system when they come out if it impresses me, but I doubt. I hope they ooen competition back up.

okcchief 08-27-2013 09:26 PM

This too. I wont have time for another game for a while once GTA comes out.

AussieChiefsFan 08-27-2013 09:29 PM

Quote:

Originally Posted by -King- (Post 9920289)
I'm soooooo tempted to get it. But I'm a 1 game type of person. If I get this, it probably means I can't get GTA5 cause one of them will end up just collecting dust.

Right now it's 65-35 GTA, but there's still a chance I could get this. Haven't bought Madden since 10 which was the last good Madden IMO.

If I had to choose between GTAV and Madden 25 it would be 100-0 in favour of GTAV. I only have Madden 25 because a friend is lending it to me.

Mav 08-27-2013 09:45 PM

Quote:

Originally Posted by lcarus (Post 9920015)
Anyone who has played...have they fixed the LB super leap INTs? What about CBs dropping 12 picks in a row that hit them right in the hands? I get that they make them drop a lot of those just so there won't be 15 INTs a game, but I propose them instead making the CPU QB NOT THROW 15 BALLS RIGHT TO MY DEFENDERS!

I haven't seen either of those. every pick I have thrown, has been a legitimate mistake on my part.

Cbs still drop some picks, but I have seen them make picks too.

I did after a couple of games adjust my sliders.

maybe its because I didn't play it last year, but I love this game. I really have no complaints about it.

I even like the trade logic. I tried to trade for Dee Milliner, and they pretty much refused whatever I offered. I like that.

The only annoyance I have is that you cant in your connected owners mode, move positions like I would want.

IE Guard to tackle, tackle to guard, MLB to Olb, CB to safety, or RB to FB.

no biggie.

ThaVirus 08-27-2013 09:50 PM

Quote:

Originally Posted by Consistent1 (Post 9919126)
I hate playing any game online because it's just all trying to cheat. This new Madden isn't a bad game though.

I feel the same way but online games are all I play. Playing the computer is boring as ****. Although I get pissed off that the average Madden user has about 4 different plays at his disposal, sometimes you get a legit player and can have a good chess match on the gridiron.

Quote:

Originally Posted by tambaberry (Post 9919868)
Get an open run down the field with your qb, 80% of the time you will fumble.

Good. I ****ing hope so.

The last thing we need is RGIII having a damn 99 carry rating. I got just about tired of seeing Kaepernick take clean shots from my LBs three straight plays in a row and hang on to the football like he's Marshawn Lynch.

ThaVirus 08-27-2013 09:53 PM

What they really need to fix, besides the obvious glitches that people exploit, is the defensive AI in online games. I want my players to recognize a specific play if my opponent is overusing it. Anyone that plays online knows about 70% of the people that play this game have 5 plays they'll use the entire game. They're all usually some glitchy ass "money" type play and they just.. keep.. using.. them.. over.. and.. ****ing.. over.. again.

I usually don't have a problem stopping them but playing against people that do it and are actually pretty good is challenging.

Rasputin 08-27-2013 10:08 PM

Quote:

Originally Posted by hometeam (Post 9919992)
It is, and I think I read somewhere they are not going to be exclusive with EA anymore, and allow multiple companies to make games.

We will likely see Madden and 2kNFL games for sure, and I would love for someone else to take a shot.

http://i37.photobucket.com/albums/e8.../hell-yeah.jpg

The Franchise 08-27-2013 10:13 PM

Quote:

Originally Posted by Consistent1 (Post 9919837)
I have played a ton today, and NCAA even more. I just fail to see the problems you guys whine about. They are both fun games.

Because playing with Oregon is a ****ing challenge.....

Mav 08-27-2013 10:15 PM

Quote:

Originally Posted by Pestilence (Post 9920408)
Because playing with Oregon is a ****ing challenge.....

LMAO

Mother****erJones 08-27-2013 10:22 PM

I'm having issues with my secondary being reeruned and never goes for the ball

Consistent1 08-27-2013 10:23 PM

Quote:

Originally Posted by Pestilence (Post 9920408)
Because playing with Oregon is a ****ing challenge.....

It is though if you are playing Bama or OSU, but props for that being funny.

Consistent1 08-27-2013 10:24 PM

What does irritate me about Madden is it is one big advertisement anymore, and "share on Facebook"? Jesus

Consistent1 08-27-2013 10:31 PM

You know who is amazing on Madden. Hester on that all-star team. I have taken like three back all the way. I've played this game so much today that my head hurts. Is that Splinter Cell Blacklist game cool? I have spent way to much on games lately, and haven't even played it. But I haven't been working and the shit keeps me from drinking so much.

Mother****erJones 08-28-2013 06:39 AM

Quote:

Originally Posted by Consistent1 (Post 9920423)
You know who is amazing on Madden. Hester on that all-star team. I have taken like three back all the way. I've played this game so much today that my head hurts. Is that Splinter Cell Blacklist game cool? I have spent way to much on games lately, and haven't even played it. But I haven't been working and the shit keeps me from drinking so much.

**** yes blacklist is awesome! Love it. Glad I got it I love the new customization features.

Aspengc8 08-28-2013 06:49 AM

Quote:

Originally Posted by Mother****erJones (Post 9920415)
I'm having issues with my secondary being reeruned and never goes for the ball

Are you using pass-commit? I played a bit during the pre-release and some yesterday. Right now I'm 13-1 online and about to break into top 300. This year's game is all about offense and it took me a while to get defense dialed in.

Let me throw out some stuff you will need to do if you plan on playing online and not getting smashed every game (if you only use KC like I do):

vs teams/kids that run a lot of option:
left trigger pre-snap, choose option commit running back. User the MLB/ILB or SS (i prefer berry) and scrape-exchange with the DE that is crashing on the RB. Nine times out of ten you will stop him for a loss or cause a fumble. Your basically playing the QB 1v1. Same holds true for speed option or triple, you got the QB.

play man defense:
get quick enough to make multiple adjustments on defense for man. There are so many options you can do now like disguise coverage, new man align feature and shading the receivers. You need to be fast enough to be able to shade all his outside (X/Z) receivers INSIDE, and shake his slots/wings OUTSIDE. I like to take away the middle myself so now im protected vs the deep outs/corner routes from the slots. If they throw it yourr guy will be in position every time to undercut the route if you shaded him.

mixing in zone:
throw man at him a whole quarter or half, now start mixing in zone WITH MAN ALIGN. I do this when blitzing and they get confused as hell. If you do play zone on passing downs, make sure to PASS COMMIT.

For run defense I've been ok with just playing gap control D. I like man coverage so I'll just use berry and come into the box if needed. If you use KC defense book, use 3-4 even vs I-form runners, stack or solid for ace/big/jumbo. 3-4 to me is like 3-4 over on steroids. It puts all your beef on the strong side, so all you need to do is user scrape/watch for counter or cutback with the weak side safety.

Send me a FR if your on xbox and we can play some unranked to lab. I need to work on some zone blitzes out of 2-4-5, none seem to get in.

GT: dirty trillo
send a message that your from CP

Rausch 08-28-2013 07:03 AM

I hated how the advent of online killed the custom plays.

For a few years designing your own offense/defense to combat the reeruned bull$3it Madden would do was great.

It was the first thing since franchise mode that really made me believe I was controlling the game...

Lzen 08-28-2013 07:55 AM

Quote:

Originally Posted by Consistent1 (Post 9919837)
I have played a ton today, and NCAA even more. I just fail to see the problems you guys whine about. They are both fun games.

The gripes about NCAA are legit. I constantly have my nickel CB losing coverage. Of course, I'm Kansas so I take that with a grain of salt. They really neutered the defense this year. But you can get used to it and make your team play decent defense.

Lzen 08-28-2013 07:58 AM

Quote:

Originally Posted by tambaberry (Post 9919868)
Get an open run down the field with your qb, 80% of the time you will fumble.

Sounds like your QB carry must be low. Try to slide before getting hit. Also, set your running to conservative. I'm still referring to NCAA. If you're talking about Madden, I don't know because I don't plan to get that game. At least not right away.

Mav 08-28-2013 09:57 AM

Quote:

Originally Posted by Mother****erJones (Post 9920415)
I'm having issues with my secondary being reeruned and never goes for the ball

I adjusted the reaction time up to about 65 for both the cpu, and for the user. that seemed to help a lot.

Dayze 08-28-2013 10:08 AM

when playing NCAA, I always choose a smaller school that I can start at and play right away. PLus, it's challenging.

Same with Dynasty. Last Dynasty in 2013 I used Bowling Green and was about 10 seasons in to it.

ThaVirus 08-28-2013 11:30 AM

I was finally able to steal my roommate's copy today. Ran three quick online games with the Chiefs and won all three pretty handily.

First thing I'd like to say is that the Chiefs are nasty as ****. We have a SHIT TON more speed at WR and in the secondary that we haven't had recently. The offensive line is just whatever but starting Schwartz at LG over Allen helps a bit. Also, Alex Smith is pretty damn effective. I like to run the read option from the pistol with him in goal-to-go situations. I scored 2 out of the 3 times I tried so that may be a go-to play from now on.

As far as the game goes, the physics feel different, particularly with cutting as the ball carrier. No more rounding out cuts and shit; the player will actually plant his foot and go. Sometimes it works to your advantage, sometime it doesn't; but I think it's more realistic either way. Also, the defenders don't react to the ball in the air like they probably should so passing seems easier. It really leaves it up to you to switch to the nearest defender and user control him. That'll quickly separate those that are good from those that aren't..

Last thing: has anyone actually used the LT button as the ball carrier yet? I literally didnt even touch it in 3 games and did pretty well. I was messing around with it in the skills challenges and it seems like it could be pretty lethal. Once I get that down I think I'll be pretty good.

9er guy 08-28-2013 11:35 AM

I'm 2-0 with the chiefs. Won both in pretty dominating fashion. Secondary is legit.

I play with the ATL playbook, which is pretty much unstoppable if you play with it for long enough (or any PB for that matter).

Mav 08-28-2013 11:39 AM

Quote:

Originally Posted by 9er guy (Post 9921128)
I'm 2-0 with the chiefs. Won both in pretty dominating fashion. Secondary is legit.

I play with the ATL playbook, which is pretty much unstoppable if you play with it for long enough (or any PB for that matter).

ive been using the browns.

The only thing I did in my connected owners franchise thing was trade for Mike Glennon.

I love this game. I moved Mingo to ILB and control him. Hes fast as hell.

Consistent1 08-28-2013 11:40 AM

I have noticed on All Madden that you can make 8 great plays in a row and get to say the ten. Then you have be be careful because crazy shit will happen like dudes making insane picks. And once you get inside the 20, it gets almost impossible to do anything but pass. I'm doing ok, but when it is tough to beat the Jags because of that, it kinda sucks. And receivers drop silly ass open looks. I think I'm just gonna set it to rookie for a couple games to run the score up.

Almost all my higher level games are within 10 points. Which is cool, it's competitive.

9er guy 08-28-2013 12:08 PM

Quote:

Originally Posted by Consistent1 (Post 9921138)
I have noticed on All Madden that you can make 8 great plays in a row and get to say the ten. Then you have be be careful because crazy shit will happen like dudes making insane picks. And once you get inside the 20, it gets almost impossible to do anything but pass. I'm doing ok, but when it is tough to beat the Jags because of that, it kinda sucks. And receivers drop silly ass open looks. I think I'm just gonna set it to rookie for a couple games to run the score up.

Almost all my higher level games are within 10 points. Which is cool, it's competitive.

O-line adjustments are really important in the RZ trying to run.

Also, make sure you're getting yourself into good run looks against the d that you're facing. If you run a dive or a slam against against a 3-4 or 4-3 stack look, it's not going to work. But running a pitch or a counter against that same look and you could bust one.

Aspengc8 08-28-2013 12:12 PM

Quote:

Originally Posted by ThaVirus (Post 9921119)
I was finally able to steal my roommate's copy today. Ran three quick online games with the Chiefs and won all three pretty handily.

First thing I'd like to say is that the Chiefs are nasty as ****. We have a SHIT TON more speed at WR and in the secondary that we haven't had recently. The offensive line is just whatever but starting Schwartz at LG over Allen helps a bit. Also, Alex Smith is pretty damn effective. I like to run the read option from the pistol with him in goal-to-go situations. I scored 2 out of the 3 times I tried so that may be a go-to play from now on.

As far as the game goes, the physics feel different, particularly with cutting as the ball carrier. No more rounding out cuts and shit; the player will actually plant his foot and go. Sometimes it works to your advantage, sometime it doesn't; but I think it's more realistic either way. Also, the defenders don't react to the ball in the air like they probably should so passing seems easier. It really leaves it up to you to switch to the nearest defender and user control him. That'll quickly separate those that are good from those that aren't..

Last thing: has anyone actually used the LT button as the ball carrier yet? I literally didnt even touch it in 3 games and did pretty well. I was messing around with it in the skills challenges and it seems like it could be pretty lethal. Once I get that down I think I'll be pretty good.

yes, the LT precision modifier is insane with JC. I use the juke with it and sometimes spin. The juke is nuts. Knile Davis as decent enough truck to use it too.

Mav 08-28-2013 12:15 PM

Quote:

Originally Posted by Consistent1 (Post 9921138)
I have noticed on All Madden that you can make 8 great plays in a row and get to say the ten. Then you have be be careful because crazy shit will happen like dudes making insane picks. And once you get inside the 20, it gets almost impossible to do anything but pass. I'm doing ok, but when it is tough to beat the Jags because of that, it kinda sucks. And receivers drop silly ass open looks. I think I'm just gonna set it to rookie for a couple games to run the score up.

Almost all my higher level games are within 10 points. Which is cool, it's competitive.

If I don't use the LT X button inside the 3, I cant score.

That's the hurdle. They stuff me every time.

Sorter 08-28-2013 12:19 PM

Quote:

Originally Posted by Aspengc8 (Post 9920657)
Are you using pass-commit? I played a bit during the pre-release and some yesterday. Right now I'm 13-1 online and about to break into top 300. This year's game is all about offense and it took me a while to get defense dialed in.

Let me throw out some stuff you will need to do if you plan on playing online and not getting smashed every game (if you only use KC like I do):

vs teams/kids that run a lot of option:
left trigger pre-snap, choose option commit running back. User the MLB/ILB or SS (i prefer berry) and scrape-exchange with the DE that is crashing on the RB. Nine times out of ten you will stop him for a loss or cause a fumble. Your basically playing the QB 1v1. Same holds true for speed option or triple, you got the QB.

play man defense:
get quick enough to make multiple adjustments on defense for man. There are so many options you can do now like disguise coverage, new man align feature and shading the receivers. You need to be fast enough to be able to shade all his outside (X/Z) receivers INSIDE, and shake his slots/wings OUTSIDE. I like to take away the middle myself so now im protected vs the deep outs/corner routes from the slots. If they throw it yourr guy will be in position every time to undercut the route if you shaded him.

mixing in zone:
throw man at him a whole quarter or half, now start mixing in zone WITH MAN ALIGN. I do this when blitzing and they get confused as hell. If you do play zone on passing downs, make sure to PASS COMMIT.

For run defense I've been ok with just playing gap control D. I like man coverage so I'll just use berry and come into the box if needed. If you use KC defense book, use 3-4 even vs I-form runners, stack or solid for ace/big/jumbo. 3-4 to me is like 3-4 over on steroids. It puts all your beef on the strong side, so all you need to do is user scrape/watch for counter or cutback with the weak side safety.

Send me a FR if your on xbox and we can play some unranked to lab. I need to work on some zone blitzes out of 2-4-5, none seem to get in.

GT: dirty trillo
send a message that your from CP

excellent.

Now, have you varied this at all with your nickel having QB responsibilities? Additionally, how often does PA out of the same alignment affect your effectiveness (really, is the run fake "hard" and does it look similar to the ZR play in the same alignment?)?

Chest Rockwell 08-28-2013 12:25 PM

I played a little last night and my biggest gripe so far is blockers failing to recognize/engage obvious blocks, especially on runs to the outside. Pretty much exactly what the Kotaku reviewer was saying in his piece.

I've never played franchise mode before, but am thinking about starting one tonight. Chest Huntwell's first order of business will be to package Alex and Fisher for Geno. Second to hire GoChiefs and Sweet Daddy Hate as hype men/fluffers dressed like Flavor Flav to accompany him everywhere yelling "Bow down before the magnificence of the Chococawk!" Third, have a poster made of him with a rocket launcher for an arm and a giant black mamba emerging from his shorts and curling down around his leg. Every player will be required to hang this in their locker. Hopefully that will stroke his fragile ego enough for development.

If I can't do that, then EA's franchise mode sucks.

Consistent1 08-28-2013 12:31 PM

Another funny thing is that if I play certain defensive formations I can get 5-6 sacks with some noname dude coming off the left end. I tried to play Watt thinking I would kill and he did nothing.

KCrockaholic 08-28-2013 01:49 PM

I'm pretty damn good. But I don't know how to shade my corners to a side like the dude was talking about a few posts up.

Haven't lost online yet btw.

Aspengc8 08-28-2013 03:26 PM

Quote:

Originally Posted by Sorter (Post 9921258)
excellent.

Now, have you varied this at all with your nickel having QB responsibilities? Additionally, how often does PA out of the same alignment affect your effectiveness (really, is the run fake "hard" and does it look similar to the ZR play in the same alignment?)?

Not yet. At first, I was manually creating the scrape-exchange by usering the LB. Now I found some zone blitzes that have the exchange built in, so I can use berry to come down a bit and watch for the play action, or clean up if the QB gets past the exchange.

Its a work in progress and depends on the formation they use. Some of the pistol heavy sets are a ****ing pain to deal with cause the TE & Tackle go right to the second level.

Pretty much, I'm trying to mimic this:
http://smartfootball.com/defending-s...crape-exchange


Quote:

Originally Posted by KCrockaholic (Post 9921454)
I'm pretty damn good. But I don't know how to shade my corners to a side like the dude was talking about a few posts up.

Haven't lost online yet btw.

To shade man covereage, press coverage audiable-> A button-> button of reciever you want to shade-> then left or right on the stick to shade. This is for 360 BTW. I have it down fast enough that I can shade 4 receivers before he gets the snap off.

Sorter 08-28-2013 03:33 PM

Quote:

Originally Posted by Aspengc8 (Post 9921650)
Not yet. At first, I was manually creating the scrape-exchange by usering the LB. Now I found some zone blitzes that have the exchange built in, so I can use berry to come down a bit and watch for the play action, or clean up if the QB gets past the exchange.

Its a work in progress and depends on the formation they use. Some of the pistol heavy sets are a ****ing pain to deal with cause the TE & Tackle go right to the second level.

Pretty much, I'm trying to mimic this:
http://smartfootball.com/defending-s...crape-exchange

.

It's a pretty good article. Most of the stuff Chris writes is worth reading.

Additionally, the pistol sucks (for defenses) because you can still get blocks from the backs (especially in Diamond alignments). I haven't played it yet but if there are some ZR plays with power concepts built in...that's going to be fun to try and figure out.

I really think it's weak as **** that the game boxes the read defender. People should have to learn some football instead of having it mapped out for them.

Ceej 08-28-2013 04:16 PM

I'm off tomorrow.

Might rent this game today and play online all day tomorrow.

KCrockaholic 08-28-2013 09:18 PM

Playing defense on all-madden is gonna take some practice. My scores are typically something like 42-30. Offense is easy as hell. It feels like defense hardly exists. Not saying I hate the game this year, but god dammit, I can't wait to see what happens when another company gets in on a NFL game for next gen.

Thig Lyfe 08-28-2013 09:21 PM

This ****in game is way too overwhelming for somebody who hasn't owned Madden since 07 for the PS2. Takes a goddamn hour to just start playing the first regular season game. Too many bells and whistles. And then when you finally play the game, it just doesn't look or feel right.

Meh, man. Meh.

Hammock Parties 08-28-2013 09:23 PM

Welp, **** you EA.

I'm going back to Madden PC. GENO WILL RISE.

KCrockaholic 08-28-2013 09:25 PM

Quote:

Originally Posted by Thig Lyfe (Post 9922434)
This ****in game is way too overwhelming for somebody who hasn't owned Madden since 07 for the PS2. Takes a goddamn hour to just start playing the first regular season game. Too many bells and whistles. And then when you finally play the game, it just doesn't look or feel right.

Meh, man. Meh.

It feels like refurbished chaos. But there are no "new" features. We've seen it all before, and they really aren't even upgrades of the old features. The gameplay feels different, and there's part of it I really like.

But attempting to shed a block in Madden realistically has still never been in the game. Once you're suctioned onto a OT, you're pretty much done unless it's a coverage sack.

Just once, I want to see Hali do his duck and shed move with his hands and get around a LT. And I want to see Houston bullrush a RT back into the QB. The shit doesn't happen.

And Madden still doesn't know how to use defenses correctly. A 1 gap and 2 gap are all the same in Madden.

And I didn't even like the gameplay in 2K. But damn I've grown to hate EA more and more each year.

Thig Lyfe 08-28-2013 09:45 PM

Quote:

Originally Posted by KCrockaholic (Post 9922439)
It feels like refurbished chaos. But there are no "new" features. We've seen it all before, and they really aren't even upgrades of the old features. The gameplay feels different, and there's part of it I really like.

This is a good way of describing it. It all seems familiar, but it's all just busier and lounder and bullshittier. The menu screens are overwhelming and the game itself is tweaked and shiny in mostly meaningless ways.

Mother****erJones 08-28-2013 10:31 PM

2k was better. This is an mass produced mess. Game sucks to be honest. It's the only NFL game though which sucks

KCrockaholic 08-28-2013 11:17 PM

Ok, guys if you get a prime time game like At Philly... Watch the pre game intro. Pretty damn cool actually. Worth it to check it out. If you press X/A you'll miss it.

Hammock Parties 08-28-2013 11:31 PM

Quote:

Originally Posted by KCrockaholic (Post 9922439)
But attempting to shed a block in Madden realistically has still never been in the game.

LMAO.

I can do this in Madden 2008 on the PC.

Consistent1 08-28-2013 11:54 PM

Quote:

Originally Posted by KCrockaholic (Post 9922430)
Playing defense on all-madden is gonna take some practice. My scores are typically something like 42-30. Offense is easy as hell. It feels like defense hardly exists. Not saying I hate the game this year, but god dammit, I can't wait to see what happens when another company gets in on a NFL game for next gen.

The defense is petty easy. This piece o shit just locled up up when I was rolling, only giving me options of replay or going to the ****ing manual. It was a great game early on.

Consistent1 08-28-2013 11:56 PM

That shit pisses me off, but I am sure I'll turn it back on in five minutes. At least I didn't throw a 50 buck controller against the wall and **** it up.

Consistent1 08-28-2013 11:59 PM

Listening to a little Slipknot to calm down and go back at it.

Aspengc8 08-29-2013 06:28 AM

Quote:

Originally Posted by Sorter (Post 9921659)
It's a pretty good article. Most of the stuff Chris writes is worth reading.

Additionally, the pistol sucks (for defenses) because you can still get blocks from the backs (especially in Diamond alignments). I haven't played it yet but if there are some ZR plays with power concepts built in...that's going to be fun to try and figure out.

I really think it's weak as **** that the game boxes the read defender. People should have to learn some football instead of having it mapped out for them.

Had a hard time trying to stop a kid online last night that was in pistol all game. ****ing pistol full house is a nightmare with all the zone runs, counter, read & triple option. I can stop the read out of shotgun, but pistol is a bitch because of the alignment you don't know which way they are going.

Why in the world would EA include all these spread offense concepts and NOT include the defenses designed against them like the different 3-3-5 and 4-2-5 sets???

Mother****erJones 08-29-2013 07:51 AM

I hope the ps4 version is better

Mav 08-29-2013 09:38 AM

I tweaked my sliders, played the first game of the browns season which is browns dolphins.

It was phenomenal.

Final Score 27-16.

The defense was very realistic, the offense was very tough.

I am loving this game.

Sorry others aren't. I don't remember the last time I have punted 7 times in a madden game.

Sorter 08-29-2013 09:43 AM

Quote:

Originally Posted by Aspengc8 (Post 9922675)
Had a hard time trying to stop a kid online last night that was in pistol all game. ****ing pistol full house is a nightmare with all the zone runs, counter, read & triple option. I can stop the read out of shotgun, but pistol is a bitch because of the alignment you don't know which way they are going.

Why in the world would EA include all these spread offense concepts and NOT include the defenses designed against them like the different 3-3-5 and 4-2-5 sets???

Because it's EA. ROFL

Mav 08-29-2013 09:46 AM

Quote:

Originally Posted by Sorter (Post 9922902)
Because it's EA. ROFL

There is ways to stop it. In the Pre play menu you can tell the defense to either key on the rb, or the QB, leaving you to manually contain the other part of it.

you can do that from any scheme you want.

The Franchise 08-29-2013 09:47 AM

Quote:

Originally Posted by Mavericks Ace (Post 9922912)
There is ways to stop it. In the Pre play menu you can tell the defense to either key on the rb, or the QB, leaving you to manually contain the other part of it.

you can do that from any scheme you want.

That's not realistic and it's not going to work every time.

Both of these games are ****ed and EA is doing NOTHING to fix them.

Mav 08-29-2013 09:51 AM

Quote:

Originally Posted by Pestilence (Post 9922915)
That's not realistic and it's not going to work every time.

Both of these games are ****ed and EA is doing NOTHING to fix them.

Oh, I didn't know we were talking NCAA, I have it, but haven't played it enough yet to really know the fixes.

But for me, adjusting the sliders fixed almost all of my issues that I was having.

The Franchise 08-29-2013 09:53 AM

Quote:

Originally Posted by Mavericks Ace (Post 9922934)
Oh, I didn't know we were talking NCAA, I have it, but haven't played it enough yet to really know the fixes.

But for me, adjusting the sliders fixed almost all of my issues that I was having.

Adjusting the sliders on NCAA has done nothing but make the AI QB more reeruned when it comes to passing.

I haven't bought Madden in 3 years now.....and I won't be until EA is done with the license.

Mav 08-29-2013 09:58 AM

Quote:

Originally Posted by Pestilence (Post 9922939)
Adjusting the sliders on NCAA has done nothing but make the AI QB more reeruned when it comes to passing.

I haven't bought Madden in 3 years now.....and I won't be until EA is done with the license.

yeah, the first game I played on all madden, was 48-48 and going to overtime before I shut it off.

Tannenhill had a 75 percent completion percentage, and weeden had a 70 percent, trent Richardson had 250 yards rushing.

I was pissed, so I adjusted the sliders. made all the difference in the world.

I was afraid that NCAA was going to be broken. maybe ill just save some draft classes and trade it in.

KCrockaholic 08-29-2013 10:26 AM

Quote:

Originally Posted by Mavericks Ace (Post 9922888)
I tweaked my sliders, played the first game of the browns season which is browns dolphins.

It was phenomenal.

Final Score 27-16.

The defense was very realistic, the offense was very tough.

I am loving this game.

Sorry others aren't. I don't remember the last time I have punted 7 times in a madden game.

Your sliders. Say it. Now. What did you set them to?

Mav 08-29-2013 10:29 AM

Quote:

Originally Posted by KCrockaholic (Post 9923022)
Your sliders. Say it. Now. What did you set them to?

I will post them on here later today.

Btw, I play 15 minute quarters as well.....

Dayze 08-29-2013 11:19 AM

I'd love to play 15 minute qtrs. if I can figure out how to adjust the sliders realistically. I'll give your sliders a try.
I did 15 minute quarters once and stopped in the 2nd Qtr because the score was so reeruned. I like to actually play it realistically - punting, field position, clock management, adjustments. play call balance etc

DJ's left nut 08-29-2013 11:39 AM

Here's the problem with the Zone Read in Madden as I see it - the pain isn't high enough.

In other words, the reason the NFL hasn't adopted the Zone-Read across the board is not because it isn't effective (because it can be brutally so), but because they can't get getting QBs massacred.

If I run RGIII or Kaepernick or even a moderate athlete like Tannehill or Rodgers out there to run the ZR 40 times/gm, sure, it's going to be pretty dangerous - until he dies.

And in Madden it doesn't matter, the QB dies and you hit re-set. But in real life the consequences are obviously far more dire.

I really think Madden should do something to dissuade the ZR in the game because the reality of a 16 week NFL season precludes the mass installment of the ZR in the league.

Mav 08-29-2013 11:41 AM

Quote:

Originally Posted by DJ's left nut (Post 9923200)
Here's the problem with the Zone Read in Madden as I see it - the pain isn't high enough.

In other words, the reason the NFL hasn't adopted the Zone-Read across the board is not because it isn't effective (because it can be brutally so), but because they can't get getting QBs massacred.

If I run RGIII or Kaepernick or even a moderate athlete like Tannehill or Rodgers out there to run the ZR 40 times/gm, sure, it's going to be pretty dangerous - until he dies.

And in Madden it doesn't matter, the QB dies and you hit re-set. But in real life the consequences are obviously far more dire.

I really think Madden should do something to dissuade the ZR in the game because the reality of a 16 week NFL season precludes the mass installment of the ZR in the league.

well, there is nothing a video game maker can do if you are going to RESET every time you lose a player. Auto save after every play? God, I would kill someone.

It is what it is. My buddy has lost aaron Rodgers in just about every play now game he has played because of that fact.

It happens.

I of course use the browns, and use weeden. Im not running no read option lol.

The Franchise 08-29-2013 11:41 AM

Quote:

Originally Posted by DJ's left nut (Post 9923200)
Here's the problem with the Zone Read in Madden as I see it - the pain isn't high enough.

In other words, the reason the NFL hasn't adopted the Zone-Read across the board is not because it isn't effective (because it can be brutally so), but because they can't get getting QBs massacred.

If I run RGIII or Kaepernick or even a moderate athlete like Tannehill or Rodgers out there to run the ZR 40 times/gm, sure, it's going to be pretty dangerous - until he dies.

And in Madden it doesn't matter, the QB dies and you hit re-set. But in real life the consequences are obviously far more dire.

I really think Madden should do something to dissuade the ZR in the game because the reality of a 16 week NFL season precludes the mass installment of the ZR in the league.

In NCAA 14....they install it in EVERY playbook and QBs that have no business running it....will run it 10-15 times a game.

lcarus 08-29-2013 11:50 AM

Ok I finally played the game last night. Started a Chiefs franchise and am 1-1. Beat Jax and lost to Dallas because Avery fumbled the game away.

Anyway, I think I like it more than last years. It's pretty much the same, but new animations thrown in there, some other minor tweaks.

Playing All Madden. Playing defense is pretty hard. Stopping the opposing offense is really difficult so far. I had 0 problems last year with the Chiefs defense shutting down my opponent. The only thing that was occasionally hard to stop was the run game (due to RBs being able to break 12 tackles in a row consistently). Now I'm finding it impossible to stop the pass. Likewise, I can't be stopped on offense. I can pass all day on the computer. Running is harder than it was last year so far. RBs don't accelerate quite as fast it seems. Which I guess is good, because I was breaking long TDs with Charles wayyyy too often last year.

ThaVirus 08-29-2013 11:59 AM

Quote:

Originally Posted by DJ's left nut (Post 9923200)
Here's the problem with the Zone Read in Madden as I see it - the pain isn't high enough.

In other words, the reason the NFL hasn't adopted the Zone-Read across the board is not because it isn't effective (because it can be brutally so), but because they can't get getting QBs massacred.

If I run RGIII or Kaepernick or even a moderate athlete like Tannehill or Rodgers out there to run the ZR 40 times/gm, sure, it's going to be pretty dangerous - until he dies.

And in Madden it doesn't matter, the QB dies and you hit re-set. But in real life the consequences are obviously far more dire.

I really think Madden should do something to dissuade the ZR in the game because the reality of a 16 week NFL season precludes the mass installment of the ZR in the league.

It seems impossible to completely stop the zone read in pick-up games because, like you said, you can just press restart and everyone is back to normal- as it should be in a pick-up game. I like that they have the stamina bar now that seems to affect a ball carrier's injury and carry rating when it's depleted. I think the only more realistic thing they could add is a "wear and tear" rating for franchise mode. So if you decide to run with guys like RGIII and Kaepernick, those hits start to add up over time and negatively affect the player's injury ratings. So, for instance, say you draft a QB with 89 speed and want to run with him. He starts out with a 98 injury rating when first drafted, but by year 3 of having 100+ carries, his injury rating has nosedived to 63.. Or something like that.

Other than that, it would be cool to also see the bullrush and spin move added for passrushers. You never see that and that would add a whole new dynamic to the game. I never thought about that until someone mentioned it earlier but that would be cool as hell.

Aspengc8 08-29-2013 01:09 PM

Quote:

Originally Posted by Mavericks Ace (Post 9922912)
There is ways to stop it. In the Pre play menu you can tell the defense to either key on the rb, or the QB, leaving you to manually contain the other part of it.

you can do that from any scheme you want.

yeah, we mentioned that a couple pages ago. I'm trying to find a way to slow it down using real football techniques like scrape-exchange, so I don't have to bring a safety down in the box to 'clean up' every play, leaving ****ing crabtree and boldin 1v1 to murder my corners. I know its a numbers game, and the offense will ALWAYS have the advantage with the zone read unless you play helmet on helmet but damn the defense is dumb this year.

Thig Lyfe 08-29-2013 01:57 PM

Who the hell has time to play 15 minute quarters?

Hammock Parties 08-29-2013 02:19 PM

Quote:

Originally Posted by DJ's left nut (Post 9923200)
Here's the problem with the Zone Read in Madden as I see it - the pain isn't high enough.

In other words, the reason the NFL hasn't adopted the Zone-Read across the board is not because it isn't effective (because it can be brutally so), but because they can't get getting QBs massacred.

If I run RGIII or Kaepernick or even a moderate athlete like Tannehill or Rodgers out there to run the ZR 40 times/gm, sure, it's going to be pretty dangerous - until he dies.

And in Madden it doesn't matter, the QB dies and you hit re-set. But in real life the consequences are obviously far more dire.

I really think Madden should do something to dissuade the ZR in the game because the reality of a 16 week NFL season precludes the mass installment of the ZR in the league.

I used to edit injury ratings across the board to make injuries more realistic in Madden.

Guessing you can't do that in the wonderful modern Madden, though. LMAO

royr17 08-29-2013 02:28 PM

could anybody on here post some good sliders for me to use on all-madden, played a game against the packers last night with a slider set that i found on operation sports forum and i beat the packers 68-48.

wanna play a game where its not so easy.

lcarus 08-29-2013 03:22 PM

I gotta say though, Alex Smith is pretty good in the game. Shit ton better than the puke sandwich we had in last years game.

Mav 08-29-2013 04:12 PM

Mav's Sim Sliders:

I start with the All Madden difficulty, should have pretty much all of users at 25.

Player Skill

QB Accuracy - 40
Pass Blocking - 40
WR Catching - 40
Run Blocking - 50
Fumbles - 50
PD Reaction Time - 60
Interceptions -30
Pass Covererage - 60
Tackling - 50


CPU Skill


QB Accuracy - 45
Pass Blocking - 50
WR Catching - 40
Run Blocking - 50
Fumbles - 50
PD Reaction Time - 60
Interceptions - 40
Pass Covererage - 60
Tackling - 50

The rest I have left alone for now.

Thig Lyfe 08-29-2013 05:32 PM

Seriously, everything takes so damn long in this game

lcarus 08-29-2013 06:07 PM

Quote:

Originally Posted by Thig Lyfe (Post 9923923)
Seriously, everything takes so damn long in this game

It was worse last year by a lot. Had to get taken through that series of tubes like 4 times before you could start the game.

Thig Lyfe 08-29-2013 07:03 PM

Okay, so I finally played a full game, and it was pretty fun. Won a thriller in the final moments. But so much about this game is irritating as hell.

The commentary is awful. There's barely any of it, and the shit they do say is vague, pointless, and boring.

The presentation is stuttery and awkward. The camera lingers on nothing before slowly cutting to another equally useless angle.

There's apparently ZERO logic involved in picking the "play of the game." My play of the game was the Jaguars scoring a TD in the second quarter. Of a game I won. By scoring a touchdown with 4 seconds left on the clock. Stupid. As. ****.

UGH

Buck 08-29-2013 07:51 PM

Man the Chargers are garbage in this game.

73 Rating. I don't think they've been this low since maybe Madden 2002?

Thig Lyfe 08-29-2013 08:22 PM

Alright, they made the play of the game the winning Jamaal Charles TD run this time. Thrilling couple of games. I really had to fight to win them.

I've thrown three pick-sixes in two games, the blame for which I place SQUARELY on Alex Smith.

TambaBerry 08-29-2013 08:46 PM

THIS ****ING GAME IS THE WORST ****ING GAME EVER. MOTHER ****ER ITS SO GOD DAMN OBNOXIOUS. Try to do an onside kick or a squib kick guaranteed they catch the ****ing ball on the run. Madden and EA sports you guys ****ing blow dicks at making a game.

Thig Lyfe 08-29-2013 09:40 PM

Okay. Got ****ed by the Eagles, 35-28. Could not stop LeSean McCoy worth shit. Vick kept throwing bombs for TDs. And Alex Smith threw another ****ton of interceptions. 10 interceptions in the first three games. (ALL HIS FAULT, BY THE WAY)

(Seriously though, every single bad pass gets picked off. I know bad passes get intercepted, but it's kind of ridiculous. Like, if the receiver's not completely and utterly all alone, it usually gets picked off by a DB or LB that should apparently be playing WR. Sick of it, brahs.)

KCrockaholic 08-29-2013 10:54 PM

lol If you just throw shorter routes you'll be fine with the interceptions thing. I've thrown 1 in 4 games now.

Mav 08-29-2013 11:52 PM

Quote:

Originally Posted by KCrockaholic (Post 9925521)
lol If you just throw shorter routes you'll be fine with the interceptions thing. I've thrown 1 in 4 games now.

Did you try the sliders?

Sorter 08-30-2013 12:06 AM

Quote:

Originally Posted by Aspengc8 (Post 9923336)
yeah, we mentioned that a couple pages ago. I'm trying to find a way to slow it down using real football techniques like scrape-exchange, so I don't have to bring a safety down in the box to 'clean up' every play, leaving ****ing crabtree and boldin 1v1 to murder my corners. I know its a numbers game, and the offense will ALWAYS have the advantage with the zone read unless you play helmet on helmet but damn the defense is dumb this year.

As far as the passing game is concerned, have you tried using combo Man+FZ plays (overloads would probably work best)?

You'll have to manually change the corners and probably a safety (unless playing 1 high isn't your thing). Just something to play around with that's another "real football concept".

CrazyPhuD 08-30-2013 12:13 AM

Quote:

Originally Posted by Buck (Post 9924552)
Man the Chargers are garbage in this game.

73 Rating. I don't think they've been this low since maybe Madden 2002?

Now you understand the cost of firing Norv Turner


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