![]() |
Quote:
|
Quote:
Going from 100mph your offense IS your defense, to waiting on parry windows is a vastly different experience for Doom fans. Glad you're having fun with it. This should've been just a medieval shooter on its own, without Doom stamped on it. The Slayer doesn't hide behind a shield baiting attacks. There's a boss fight in here where you can't even damage the boss until he's decided you're good enough at Ping Pong, then he will let you shoot him for a few seconds before demanding his rematch. Lmao. Worse, the design is such that you cannot simply ignore the shield and play classically, because weapon upgrades activating are contingent upon your participation in Doom: Ping Pong. Gating weapon utility behind a mechanic that is entirely antithetical to the Slayer is a design misstep in my opinion as someone who has played Doom since its inception, this just doesn't feel like Doom. It feels more like a gimmick Borderlands character class whose special ability revolves around using a shield cosplaying as the Slayer. |
Quote:
If you prefer the Eternal playstyle, that's fine. That game still exists. This game was never meant to be Eternal v2. The devs specifically said long before the game was released that they were going in a different direction. They said something to the effect of "Eternal made the slayer feel like a jet, The Dark Ages will make the slayer feel like a tank." And they did exactly that with the game. Personally, I love it. And the reviews are almost all positive. Feels much closer to what the original Doom games were all about. Eternal requires the player to play a very certain way. You basically had to use all weapons and gear in a specific and efficient way. TDA gives you a lot more freedom to play however you want. You can beat the entirety of hell with just your shield and supershotgun. Stand and fight. You don't have to run away looking for gas cans, swinging from conveniently placed yellow poles like a goofy acrobat. Who installed all those yellow poles in the pits of hell anyway? Oh well. I think it's great, and I'm already looking forward to another playthrough. |
Quote:
I'd recommend checking out the Borderlands titles if you haven't already. This game, the Slayer really feels like a shield based Borderlands character. Especially that insanity of parry with rocket launcher, and then the rocket blasts literally heal you. Switch over to max splash damage at more self damage, and then only shoot after a successful ping pong return and watch everything explode while your life refills. It may be hilarious for being in a Doom game, but that shit is still a spectacle, undeniably. |
All times are GMT -6. The time now is 06:35 PM. |
Powered by vBulletin® Version 3.8.8
Copyright ©2000 - 2025, vBulletin Solutions, Inc.