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Silock 08-24-2011 07:47 PM

Quote:

Originally Posted by kcxiv (Post 7848325)
here is a screenshot of my UI in everquest back in the days... well its 2006ish i think. The max raid size in that pic was 54. That was a wipe from an AE rampage. 54 people died in like 2 seconds. lol

Fuuuuuuuuuuck that.

kcxiv 08-24-2011 10:28 PM

lol, yeah, its actually ae death touch. your in a big ass torture chamber n dude would yell out a raid members name then chase him, you would have to run away til he gets tired of chasing you. if he caught you anyone close by is dead lol.

Shit was a fun ass fight though. I used to have it frapsed, but lost it when google deleted all their videos.

Javabean 08-25-2011 06:30 AM

Quote:

Originally Posted by kcxiv (Post 7848325)
here is a screenshot of my UI in everquest back in the days... well its 2006ish i think. The max raid size in that pic was 54. That was a wipe from an AE rampage. 54 people died in like 2 seconds. lol

Wow, that brings back memories.

keg in kc 08-26-2011 11:21 AM

Looks like this week's Friday update is (a small part of an...) Eternity Vault walkthrough. Not sure if there's anything in there we didn't see last week at gamescom. Spoiler tagged so it doesn't autoplay on people, I'll youtube it once they have it uploaded there.

Spoiler!

thecoffeeguy 08-26-2011 11:35 AM

So I just got a beta key for this. Not sure how exactly, but low and behold, I received it this morning.

I'll will fire it up this weekend and report back. :)

Barret 08-26-2011 11:46 AM

Quote:

Originally Posted by thecoffeeguy (Post 7852275)
So I just got a beta key for this. Not sure how exactly, but low and behold, I received it this morning.

I'll will fire it up this weekend and report back. :)

Congrats on the beta key. Have fun with it

keg in kc 08-26-2011 11:46 AM

A lot of keys have gone out lately. Sometimes I think I'm the only guy who doesn't have one. LMAO

Hopefully will get a weekend sometime in September. Although at this point I'm not sure playing the game for a couple of days and then having them snatch it back for another 6 weeks will appease me all that much.

keg in kc 08-26-2011 12:19 PM

Like that new Eternity Vault vid. Gives a better, clearer perspective on that first boss battle and shows a bit more about how the class roles were being filled. Nice seeing more non-Force healing, and also seeing the raid frames moved on the UI (first UI customization of any kind I've seen so far).

keg in kc 08-26-2011 02:15 PM

Some new details from the initial developer presentation:

12:26 - GA: Story is meant to be accessible to everyone. Maybe 3-6 hours of raiding to get through it... hard mode is tougher with different mechanics. Easy mode lockout does not apply to hard mode lockouts.

12:30 - GA: You haven't seen even half of our Flashpoints.

keg in kc 08-27-2011 04:20 PM

Quote:

Originally Posted by thecoffeeguy (Post 7852275)
So I just got a beta key for this. Not sure how exactly, but low and behold, I received it this morning.

I'll will fire it up this weekend and report back. :)

So, have you finished half your download yet? LMAO

(For people who don't know, I hear through the grapevine it's a 30+GB download)

(I've also heard that servers have been down recently because they introduced some serious logon issues with the last patch, although they might have performed maintenance on that today)

Raiderhater58 08-28-2011 12:55 AM

yeah it took me a day and a half to download and install

kcxiv 08-28-2011 03:53 AM

wow. 30 gig game? ****, Vanguard was 18, but i guess when you add that much audio its expected.

keg in kc 08-28-2011 08:25 AM

Yeah, there's an enormous amount of audio files.

thecoffeeguy 08-29-2011 08:03 AM

Hey all.
Question for those who are tracking this game closely.

Can anyone give me the details on how PvP is going to work? As many details as you can if possible? I have had zilch luck trying to find anything about how PvP is going to Work in TOR.

BTW, busy weekend and did not get a chance to play. 30 gig download took a long time to download and play. Will report back my results when I play.

Cheers.

keg in kc 08-29-2011 11:54 AM

Quote:

Originally Posted by thecoffeeguy (Post 7859171)
Hey all.
Question for those who are tracking this game closely.

Can anyone give me the details on how PvP is going to work? As many details as you can if possible? I have had zilch luck trying to find anything about how PvP is going to Work in TOR.

Details on PvP so far (from memory - I'm not a PvPer, so I may not know as much as somebody who is..):

Basically, the impression I get is that the PvP in TOR is designed in the same manner as the rest of the game: they're building on what's worked for MMOs in the past and trying to make it better and more polished. So if you're looking for new and innovative PvP (whatever that entails...) you're probably not going to find it in TOR, at least at launch.

What you will find are, of course, PvP servers, plus warzones and world pvp (on Ilum, apparently) on all servers.

3 warzones at launch:

1. Alderaan, a control point style warzone, involves Republic and Imperial teams (of 8 - PvP appears to be 8v8 in warzones) vying for control of 3 turrets which are firing on starships from each faction. Once your faction's ship's shields are taken down, you lose.

<iframe width="560" height="345" src="http://www.youtube.com/embed/k1i_bxfXUSw" frameborder="0" allowfullscreen></iframe>

2. Huttball, a capture the flag style esport where the objective of each team is to score by taking the 'ball' across their opponent's goal line. There are environmental hazards and traps (fire, acid, gas, etc), and apparently you can get pretty creative offensively according to the developers (you can pass the ball etc). Team with the highest score before the timer runs out wins. And huttball can be played against your own faction (so it can be Empire/Republic, Empire/Empire or Republic/Republic).


<iframe width="560" height="345" src="http://www.youtube.com/embed/543lyjmr7yM" frameborder="0" allowfullscreen></iframe>

3. The Voidstar. Not much is known about this one yet; they haven't shown it publicly. It involves the Empire and the Republic vying for control of a starship called the Voidstar.

There is a bolster system in place in warzones that allows all levels to PvP together. Obviously high levels will have more in terms of skills to work with, but I've seen several warzone videos with people in their teens fighting with and against people in their 30s. There's also a system in place to prohibit CC chaining (diminishing returns). In terms of combat, it's a sustained fighting style, rather than quick killing with crits and so on (you can still gang up and destroy somebody in seconds of course...). Tanks have the ability to 'guard' an ally, drawing away a percentage of the damage they take, and their taunting abilities will similarly (purportedly) act as an aoe damage sponge. Healing apparently has similar benefits. Basically, they've gone out of their way to make standard trinity roles beneficial in warzones. If you tank or heal outside, in PvE, you won't be penalized when you try to tank or heal in PvP. It's not all DPS.

As far as PvP rankings and things like that, I don't believe they'll be in at launch. I don't know if that's something they're working on long-term or not. There is a reward system in place. You collect commendations as you PvP which can be traded for gear, and high level PvP gear is apparently competitive with high level operation (raid) gear.

One thing I know that there's some concern about in the community is that currently they only allow single groups (of 4) to queue for a battleground. Which is problematic because each battleground is raid-sized (8v8). I'm putting that down as something that's subject to change. They say they've done it to prevent established 8-man groups from steamrolling PUGs, but it doesn't sound like the right answer to that problem to me. We'll see what happens with that.

They announced world PvP for the first time yesterday, but have not revealed many details yet, so I can't really talk about that...

<iframe width="560" height="345" src="http://www.youtube.com/embed/VTgbKxnHIdw" frameborder="0" allowfullscreen></iframe>

That's pretty much everything I can think of.


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