ChiefsPlanet

ChiefsPlanet (https://www.chiefsplanet.com/BB/index.php)
-   Media Center (https://www.chiefsplanet.com/BB/forumdisplay.php?f=2)
-   -   Video Games E3 2013 (https://www.chiefsplanet.com/BB/showthread.php?t=273707)

007 06-19-2013 08:01 PM

Quote:

Originally Posted by Mr. Plow (Post 9763723)
I'm curious - if Xbox had come out originally and said "Hey, we are doing away with all disc based games and going strictly to a cloud", would that have changed the appeal?


That would have killed it even more.

007 06-19-2013 08:02 PM

Quote:

Originally Posted by Pants (Post 9763685)
This will all happen eventually, we are just going to have to wait another 10 years. The internet is the future, it's just a matter of time.

This is really bittersweet to me. On one hand, Steam on steroids for consoles seemed like a genius idea, on the other hand, the drawbacks were kind of questionable.

M$' biggest mistake was the way they presented it. They should have laid out their vision of the future, instead they glossed over it and let the public run wild with the drawbacks.

I still don't think this is even going to matter. Xbox One is dead in the water at that price point.

All they really needed to do was eliminate teh 24 hour check in and make the kinect optional. they could have kept everything else the same and people would have been fine.

Mr. Plow 06-19-2013 08:04 PM

Quote:

Originally Posted by Guru (Post 9763730)
That would have killed it even more.


I guess I'm just on the outside looking in on this subject. I prefer cloud based & no disc.

007 06-19-2013 08:20 PM

Quote:

Originally Posted by Mr. Plow (Post 9763734)
I guess I'm just on the outside looking in on this subject. I prefer cloud based & no disc.

If they have Steam like sales I like it. Hell I don't mind it as a option but with the size of these downloads I wouldn't want it to be the only option.

Plus, the cost per game should be cheaper if you don't get the disc. At least 5 bucks cheaper. You know they would not do that.

As long as we still have restrictive bandwidth limits the cloud is not a viable option.

Pants 06-19-2013 08:36 PM

Quote:

Originally Posted by Guru (Post 9763721)
You are missing my point. I'm not referring to the 360. The safe assumption would be the new console will do that as well but they didn't mention that anywhere. I'm just curious if they are still going to let you install it to HDD on the Xbone with this new policy change.

Oh, I think that's just a given. When you install a game to your HDD, the physical disc serves as your authentication. It tells the console you actually own that game and can play it.

The whole point of the 24 hour check-in was to authenticate your game library. It was going to enable you to play any game you own without ever having to put the disc in. Better yet, you could go to any other place, turn any Xbox on, log into your XBL account and play any game you own right then and there.

This is exactly how Steam works. You can buy a game on a disc that's also available on Steam. Install it once and you will always have it on your Steam account. You can go to any computer, install the tiny Steam client, download the game from their servers and start playing.

Without the 24 hour authentication, people would just be able to buy a game, install in on their HDD, disconnect the console from the internet, sell the game to anyone willing to buy a "once used" copy and then play through the whole game for as long as it takes while being offline because the Xbox would not have any way of knowing someone else is using the same copy to play the game because it has no way to check ( <---- best run-on sentence of all time). So... now you won't be able to do this because even though the game is going to be on the HDD, you will need the disc in the console. You also won't be able to lend or gift digital copies.

aturnis 06-19-2013 09:49 PM

Quote:

Originally Posted by Mr. Plow (Post 9763026)
I'm still on the PS4 side at this point. Really, this is partially why I haven't jumped on a console yet because by the time they both come out I'm sure things will of changed.

MS has now gotten rid of the one thing that bug me, which was the every 24 hour check - but it almost sounds like they've gotten rid of the "family sharing" which was a huge selling point for me. I don't know that it's gone for certain, but something in one of the above articles made it sound like it was gone.

The library peer share thing probably never existed. It was probably a clever answer to counter to PS3's popular stance and save face with consumers. They probably only caved and did the 180 when they realized they wouldn't be able to get the feature designed and working well and without opportunity for abuse before release so they decided it was easier to reluctantly backtrack. That and I'm sure game companies didn't like that Microsoft was actually telling people that they would make it infinitely easier to share games. Why buy it when I can play yours and I don't even have to drive to your house to get it and give it to back. Not to mention you wouldn't have to worry about getting it back.

aturnis 06-19-2013 10:10 PM

Quote:

Originally Posted by Guru (Post 9763695)
That is funny and it wouldn't surprise me if they actually do feel that way. Like I said, roll it out slowly and let people adjust to it don't just force it all on everyone from day one. Especially when the competition isn't making any drastic policy changes. Their choice to lose customers by doing what the customer didn't want.

This. Let consumer decide to change the way they consume, then let the big games decide when they want to released games exclusively as digital download.

When MUST HAVE huge titles go direct download exclusive launches, or direct download early release, people will purchase it that way.

aturnis 06-19-2013 10:12 PM

Quote:

Originally Posted by Mr. Plow (Post 9763714)
Ahhh, I see what you're saying. IF you buy the disc, it sounds like you'll need the disc. Yeah, now I'm curious - if you install it, will you still need it?

What stops me from installing your disc on my system and just playing that? Do they already use product keys or?

007 06-19-2013 10:13 PM

Quote:

Originally Posted by aturnis (Post 9763981)
What stops me from installing your disc on my system and just playing that? Do they already use product keys or?

It requires the disc to play still.

aturnis 06-19-2013 10:20 PM

Quote:

Originally Posted by Pants (Post 9763802)
Oh, I think that's just a given. When you install a game to your HDD, the physical disc serves as your authentication. It tells the console you actually own that game and can play it.

The whole point of the 24 hour check-in was to authenticate your game library. It was going to enable you to play any game you own without ever having to put the disc in. Better yet, you could go to any other place, turn any Xbox on, log into your XBL account and play any game you own right then and there.

This is exactly how Steam works. You can buy a game on a disc that's also available on Steam. Install it once and you will always have it on your Steam account. You can go to any computer, install the tiny Steam client, download the game from their servers and start playing.

Without the 24 hour authentication, people would just be able to buy a game, install in on their HDD, disconnect the console from the internet, sell the game to anyone willing to buy a "once used" copy and then play through the whole game for as long as it takes while being offline because the Xbox would not have any way of knowing someone else is using the same copy to play the game because it has no way to check ( <---- best run-on sentence of all time). So... now you won't be able to do this because even though the game is going to be on the HDD, you will need the disc in the console. You also won't be able to lend or gift digital copies.

They could just authenticate upon startup or only the particular game when you attempt to play it.

aturnis 06-19-2013 10:24 PM

Quote:

Originally Posted by Guru (Post 9763984)
It requires the disc to play still.

So how is the 24hr authentication crucial at all? You won't have every disc in the system at once...

007 06-19-2013 10:26 PM

Quote:

Originally Posted by aturnis (Post 9763994)
So how is the 24hr authentication crucial at all? You won't have every disc in the system at once...

the 24 hour authentication was there when they were not requiring youto have your disc to play. Now that they have reversed their policy they have to require the disc to play again. BUT now you can sell and trade your discs freely where as before you couldn't.

Pants 06-19-2013 11:01 PM

Quote:

Originally Posted by aturnis (Post 9763991)
They could just authenticate upon startup or only the particular game when you attempt to play it.

I don't understand, you want the Xbox to be ALWAYS online in order for you to play a game? I think every 24 hours was the [much] lesser evil.

Pants 06-19-2013 11:03 PM

Quote:

Originally Posted by aturnis (Post 9763994)
So how is the 24hr authentication crucial at all? You won't have every disc in the system at once...

I'm not sure I understand what you're trying to say here.

The whole point of it all was that you wouldn't even need discs to play... You would have a library of games (whether you got them by purchasing a physical disc or by downloading them) which would have to be authenticated every 24 hours to make sure you still own the games in said library.

007 06-20-2013 05:08 PM

<iframe width="560" height="315" src="http://www.youtube.com/embed/xcXdWRJ-xb4" frameborder="0" allowfullscreen></iframe>


All times are GMT -6. The time now is 10:18 PM.

Powered by vBulletin® Version 3.8.8
Copyright ©2000 - 2024, vBulletin Solutions, Inc.