I'm in and just played to the skeleton king with another random guy. I can't add friends in game as i keep getting error 27. Loving it so far though - was rolling with 2 other guys and not a single hiccop, lag wise.
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eipc fail
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On another note, any of you guys play Starcraft II?
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i own starcraft2 but never play it. i used to love starcraft 1 but i never feel like playing part 2 for some reason. but i for sure will not get the sc2 expo as they are removing the carriers :(
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Brimian#1571
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I played the shit out of SC2 at first. But I never could win consistently. I kinda sucked I guess and then my PC broke and haven't played since.
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level 10 on a Demon Hunter, it's pretty fun to play.
not sure it's any better than POE but it's fun. |
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From what I've played, so far Diablo III feels meh. I don't think I could give a **** less about the story so far, having performance issues on a decent rig even with the settings toned down is annoying and Bill Roper not overseeing this one is definitely noticeable.
I do like the art style better than I thought I ever would though and the skill tree is much improved. |
pretty fun, but it is ridiculously easy. it really feels like it is meant to be played with a gamepad to me.
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FWIW, no performance issues here. I had lag a couple times when playing co-op, but nothing major.
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there sure isn't much customization so far
start with 2 skills certain levels you get a couple more options then then you can add some enhancement to those skills i guess there is crafting So far it looks to be a 2-button masher type game ... which would be very disappointing. |
It will change a lot as you level up from what I've seen.
When can you first start to salvage items? Are all the game servers down for everyone right now? Seen any posts to say about how long they are down if so? |
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I can't log in right now. |
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now they have a message on there that says they have some kind of player limit on the servers.
apparently to keep them from crashing dam ... you would think that, with as long as Blizzard has been doing this, they wouldn't have these problems. |
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After playing the beta with a couple buddies, i'd have to say the ranged classes all look awesome. The Monk and the Barb were pretty boring. I was actually shocked how boring the barb class was.
I played a Wizard and a Barb, while another buddy played demon hunter an monk, and the last guy played the witch doctor. Some of the spells look ****ing awesome. All 3 of the ranged classes had bad ass looking group attacks. The witch doctor wasn't high on my list until i saw what my buddy starting cranking out with spells and whatnot. If i had to choose an order now I'd go. Wizard Witch Doctor Demon Hunter Barb/Monk |
Barb was all I took to 13, but that was partly because I was playing with my 10 year old and he was playing ranged so I took the melee. He was a rushing mofo so I had to keep chasing him down and getting all the mobs that he had beating on his wizard all the time. I had a little chat with him later about how we need to work on him not jumping through every doorway he saw until everyone in the party was ready to move on from the map we were on :)
I had a lot of fun playing it, and am dying to get to play it past the boneking. |
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Good stuff. It's pretty obvious to me that the ranged classes will own this game. |
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I will say though...that I ended up with some damn good weapons with the barb...I think they were both avg 16 or something like that, and I could really tear some stuff up. I would hit all the jars and tables and benches and other stuff to keep my rage up running around, and then with leap and that chain pull thing I could cleave a bunch and clean up with that hammer wave thing. I think that for the monk especially, and the barb some as well, they will really shine as some of their later skills start to come up more. I need to look over the skill trees again now that I've played. |
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loved my demon hunter
my wizard is sucking ass so far (although mages usually start out slow until they get the powerful AOE spells) |
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the witch doctor was my second favorite after my demon hunter. but i hated the spiders an frogs.i liked using the blow dart with the rapid fire rune with my hounds plus whatever the spell that casts hands on the ground i took a monk,demon hunter, and the witch doctor to 13. i took the wizard to level 6 an the barb to level 9. the monk an the barb started off prolly the most powerful. i would say the monk was pretty much a joke it was so easy. while the range classes had to single target the melee seemed all there skills was aoe an just made life so fast an easy. not sure why you thought the effects was so great. i thought they was so cheesey. the stuff all looked like laser beams. the wizard with his lil ice laser. demon hunter with his fire laser. did anyone playing even die? compare this to like blood raven in d2. the first some what boss in d2 an you found there was a chance of death in d2. alot of people died or atleast had to run to avoid death. or they atleast had to pot. in d3 i never even came close to death i only seen 1 person die in all the games i played. the guy was a witch doctor who didn't move when the king charged him he just sat there an got slapped. this game so far is just far to easy while i did enjoy the game an will still be buying it. i hope things change as we level in the game. the skill system felt like crap so far. no real choices. it is all easy mode. blizzard holding peoples hand so they don't screw up there builds. while that seems great to the people that had issues making builds it sucks in the long term cuz it takes out the care you need when making choices. it can all be changed in seconds so it loses some value. those plus 2-4 damage rings really make a huge difference in game. i had a pair of the 2-4 with 4% increased attack speed an just those rings brought my damage up like 20. the highest i got my demon hunters damage up to was 89. something. |
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I wish the Necro and Paladin were still in the game, my 2 favorite D2 classes.
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I hope i'm missing something If it was ANY other game than Diablo i would of canceled my pre-order already. Well ... maybe Baldur's Gate III too. |
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had a level 13 cap but had all the classes available apparently there was only a fraction of the maps available. Imo huge maps don't help replayability ... just ask bethesda about that. It character creation and development, item forging and finding that make a game replayable. |
****!
My bosses set up a goddamn meeting at 7:00 PM the night of the release!! bastards!! |
Pre-ordered this shit yesterday. I can't believe Gamestop wasn't including anything for the pre-order.
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only deal/sale i've seen the entire time was that $10 off with newegg
They are banking on people paying whatever it takes because of the title. They are probably correct anyone going to not game for a few days before it releases to build up your appetite? :) |
The only computer that I have that can run this ****ing game is my work computer. So the majority of my gaming will be done during my lunch hours until I can get my new home PC built. ****ing lame....
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Well I'll be on from 11:30 AM- 12:30 PM PST M-F.
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Yeah ok. That totally works. |
I find this auction system fascinating. I wonder how much money one person can make.
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I've probably already asked this before, but what the hell is the difference between this and WoW?
They sound like damn near carbon copies of each other. |
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I remember watching the commercial for this hoping it was a new, sweet-ass movie.
Looks pretty BA. Not my type of game though. |
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You're either trolling or you have absolutely no idea what Diablo is. |
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My impression of Diablo (i know nothing about it of course) is that it's essentially a non MMO, darker, version of WoW. I've skimmed through this thread and found a lot of terms, classes, etc are shared with WoW. Obviously it's a Blizzard theme going on here. So what is Diablo exactly? Cuz like i said, I always thought of it as a single player RPG similar to WoW. |
WoW is an MMO. Diablo is a dungeon crawler.
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Biggest difference. Diablo is a hack and slash, Wow isn't.
You advance in a straight line story. You don't randomly do whatever the hell you want (at least until you complete the quests). |
i hate to say it , but i think detoxing is alot closer then you guys will like to admit. be honest an you gotta admit d3 is alot closer to wow then d2. wow took alot of the idea from d2 an built on them.
it looks like d3 took a wow core an made it have a diablo theme. diablo even has shot rotations now. for the demon hunter for example you have the hate regen attack then you have you rapidfire. you spam the hungering arrow so you get enough hate to use rapidfire. only thing missing is a sting an you have basically the same kinda attack of the hunter in wow. even the boss fights are now much more wow like. d3 is far different then d2. pvp isn't even pvp anymore. now it is all going to be in arena another wow feature. you can't even just start a fun lil pvp in a private game with friends anymore. there plans are all pvp will be in arena now. but pvp won't be out for a while so alot can change by then. |
<iframe width="640" height="360" src="http://www.youtube.com/embed/LEAPxgMCEA8?feature=player_embedded" frameborder="0" allowfullscreen></iframe>
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honestly a lot of these games are getting to be very similar
"action adventure online co-op with various levels of character development" some are a little more character develop some are a little more Action :shrug: they are starting to try to make games that use the best of all the genre |
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And there is alot more stuff that went from diablo to wow than from wow to diablo. EDIT: and the pvp system is pure shit. I agree. And the creators have heard the concerns but they want the game to be pve... so they basically told the pvp crowd to **** off. Which is bullshit. |
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agreed. the only one that still seems to be true to there roots is rts games. change isn't bad. the only problem is they are building all of them to be so basic that a 90 yr old grandmother can play it an never die. carebear gaming where no one ever loses |
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seems like the talent system is going to be simple and linear. You start with 2 skills and at certain levels you get to add improvements to those skills. Then eventually you get an option for another skill etc,etc. So far it looks like the number of builds is going to be so limited that it doesn't really matter. I've only seen/played the Beta so hopefully we only got to see a fraction of the skills etc. |
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I'm REALLY hoping inferno is tough as shit, but it probably won't be. |
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So you think they dumbed this game down to appeal to everyone and sell more copies? While pissing on the hardcore fans who are probably still playing Diablo 2?
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http://i.imgur.com/yZmLt.png
http://i.imgur.com/lBuBW.png http://i.imgur.com/MQlCT.png http://i.imgur.com/7rH1w.png http://i.imgur.com/Z51cf.png sadly we will not even be getting more skills all the way to 60. as you see we stop getting skills at around 30. then we get just runes to adjust out skills. passives are just passive so i not even counting them. in d2 you got skill points to use all the way till 99 . i like that way much better. but the graph can show you what each class will get at each level. doesn't name the skills themselves but tell you on each level up what you will get a skill. a passive or a rune |
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blizzard learned with wow. wow started out an it wasn't the walk in the park it is now. it was solid. but at the end of bc they started the easy mode an badge gear. wolk went full carebear an the sales went up an up. the replay value might be gone but people buy up the easy mode crap. i blame activision blizzard used to be about making the best games. but now they are all about what will make the most money. this attitude shows in the changes they made after they joined activision |
http://forums.bestbuy.com/t5/Diablo-.../DiabloIIIChat
Jay Wilson doing a live chat right now for anyone wanting to ask questions or learn about the game |
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Concerning the skill system in Diablo II vs. what is coming for III, sure it seems like it is a lore more linear, but for Diablo II didn't most everyone that knew how to read the internet follow close to the same builds anyhow?
Meteor/Frozen Orb Sorceress Lightning/Frozen Orb Sorceress Summoner Necromancer Trapper Assassin Hammerdin Paladin Those are some that I remember, plus things like a whirlwind barb. Sure, there are people that gimped themselves by not following those builds, but isn't it a good thing if they make changes so that those people don't get frustrated because they did something wrong? I don't want to play a mindless game either, but it isn't like all the people that played diablo 2 all figured out the perfect builds by themselves. A few did, and others followed suit. Right? |
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Those builds had to be figured out and if you didn't go in with a certain build you got totally owned in Hell. SO FAR ... it doesn't even look like you will have any builds in DIII I'm sorry but to me that is a big difference. I supposed the play could be difficult enough in DIII that you have to play a certain style to survive instead of have certain skills but i doubt it. If they make the game that difficult they will have all the shitty players crying and complaining and it will get nerfed. |
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I am not saying I want my hand held either. I am hoping that they have found a balance of not having stupid ways of building out that will be useless, and having multiple ways of building out to be viable so people can find their way of doing it, while still being effective. |
Werebear
Windy Javazon Bowazon Whirly Barb Zoomancer *sigh* |
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Diablo was never complex. Get over yourselves.
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that is the point it was never complex so why dumb it down.
for example say you are asked to count to 10. as a grown man your role is to count to 10. this is a very simple role that you have no issue doing. now they tell you that you still must count to 10 an they will count up to 9 for you. when something is already simple you don't make it even more simple. there needs to be some kinda thought an challenge to it all while everyone might of followed the same builds in d2. they didn't do this for the first years of the game. this is a game that has been out for like 10 years so everything has been figured out an posted online. but it wasn't like this at first an we all had to figure out our builds on our own. you had the choice of what you wanted to do. now half of it is done for you. the newest thing is there enrage timers. they say they don't want people cheesing the bosses an beating them when they are a low level. so they are adding enrage timers. to force people to farm for a set level of gear before you can pass. sorry but the only cheese is on blizzards part, if someones is able to beat the boss by kiting it at a low level that is impressive on there part. clearly blizzard did not make it hard enough if people can do this. enrage timers is just a cheap way to try to force a slower progression. thats not challenging or hard it is cheese. blizzard says inferno will take months to beat but it isn't because it is so hard it is because of cheese artificial delays they built in to stop people. the game will still be great fun i am sure but because of the direction they have gone with this game i don't think it will have the reply value like diablo 2 did |
It's not dumbed down. It takes out a bunch of worthless shit no one used anyways. It took out annoying, tedious things.
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haha when the game removes the chance of you screwing up your build it is dumbed down. regardless if you liked or disliked the things that was removed blizzard has said it themselves they made it easier for new people. you might love the changes an thats great. but it has been dumbed down. they have made things as simple as they can for people. no longer is there a chance at failure. that is being dumbed down. they are holding your hand on a guided tour to make sure no one gets lost
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here i will make a football example so everyone can relate to it
diablo2 herm would of rolled something like a melee sorc. he would get killed an get laughed at all the time. yet he would be to stupid to look for help. he will stand there giving speeches about why his build is great that make no sense. now in diablo3 they have made it so no matter what herm does his build will work. this man who could not make it out of act2 normal is now able to make it all the way to hell. herm will not get lost an confused. he now gets a blue ribbon for participation so he can feel like everyone else an not be seen for the true failure that he is. if you don't like the term dumbed down. we can say it was hermed if that will make people happy haha |
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