LOL nice die Buck. And yes buck was a special guest on the stream last night~ I will be streaming DayZ again tonight but it wont be until 10pm or so, since I have company in route.
p.s. Buck thats what charcoal tabs are for. |
Quote:
I'll be there |
GF is gone now. I have a lot more time to play.
|
Quote:
I willlikely play a little bit tonight but its my late night at work plus working on some shit at the house so it will be later my time. |
Yeah, I couldn't tonight either, but I'm so relieved to have my space back.
|
Loot respawning being tested internally today and will be pushed to experimental within a week! Also persistent items.
This means, you go to pick up the mosin in front of you, No message received, log out, back in when server is up, Mosin should still be there. Hopefully soon this means servers will never need to reset until they need to update. |
Quote:
Now give me DX11 and a bicycle and lets go to waR~ off topic a bit but i might play some Arma 3 altis life tonight. |
|
|
it happened about a month ago, but went public now. Get ready for google plus chat nowl lol
|
Yea, nothing has changed so far. I really hope they don't try to integrate g+ in, though, they did also issue a release a while back saying new stuff they where doing wouldn't include forced integration.
|
I dont trust google saying they wont. They force that shit on you big time Everything they get their hands on is forced Googleplus. They are so big now,t hat they will just say **** you. adapt or get the **** out.
|
Quote:
Pretty sure it was a general release saying they wont force it on everything. That doesnt mean they wont put it in some stuff. i ****ing hate g+ |
I'm playing tonight for as long as I can stay awake. No work tomorrow.
|
Experimental servers going down, Update Incoming, ETA 4 hours from posting (self.dayz)
submitted 50 minutes ago * by eugenhartonBuild & Environment Engineer - stickied post As has already been stated persistence first iteration (second iteration will save content of containers, before stable) and loot respawn are going experimental (In addition to more content). Nothing is final , keep that in mind. Since there has been a lot of misconception in the last few threads, here are the highlights : -Persistence has almost no effect on performance (it simply does not affect you on the basic level) -Loot respawn has no effect on performance -Server performance with the latest changes improved greatly -I dont feel I have mandate to discuss mechanics of each, since exact knowledge can create space for abuse. -From technical standpoint there is no difference in items that we save, they do persist through restarts (first loot roll simply cannot be changed by server restart, only natural flow of items can change that). -Any issues you encounter, report them through feedback tool. Provide as much information as you can. Discussion is welcome. (http://feedback.dayzgame.com/my_view_page.php) -credit to r/TDuncker , since I forgot to put the link in! Eugen Harton |
All times are GMT -6. The time now is 11:43 PM. |
Powered by vBulletin® Version 3.8.8
Copyright ©2000 - 2024, vBulletin Solutions, Inc.