NCAA Football 2014
Releases today 7/9
Though, honestly haven't seen even a single commercial until early this morning. I wonder if its more of the same.... Hmm. Trailer: <iframe width="560" height="315" src="//www.youtube.com/embed/cTklaI3EAm0" frameborder="0" allowfullscreen></iframe> Gameplay <iframe width="560" height="315" src="//www.youtube.com/embed/waRdALtP5Aw" frameborder="0" allowfullscreen></iframe> RTG <iframe width="560" height="315" src="//www.youtube.com/embed/-gJpcURE1sg" frameborder="0" allowfullscreen></iframe> |
soo......sort of looks the damned same.
at least graphics wise. I play a lot of RTG and I really hope they fixed some shit. The thing that I hated (among many) is the way you acquire sill points (for lack of a better word). It was essentially based entirely on catches, yds, tds etc. I REALLY wish they would adopt the 2K series of getting an overall grade after the game, in doing what you’re supposed to do during the play. For example – it’s entirely pointless to, as a WR, actually play you dude during running plays. Zero. You should at least get some sort of grade for doing your job. Same with playing CB or Safety. You only get graded on tackles and INTs;. So, as a CB, I can completely abandon my dude and go across the field to make a tackle on a pass/WR and get points. WTF. On the flip side, as a CB you can get smoked in your zone for a 15 yard play for missing your assignment and still get awarded points. It makes certain aspects of it (aside from QB and RB) pointless. Just line up as a CB 20 yds off the WR and make tackles and you’re good. And really, the same goes for any defensive position. Pointless to play DL or OL. They need to add a TE position. 2k Nailed their My Player mode, IMO. Hell, I’d almost buy a game that was strictly a My Player oriented game if it were more in-depth off the field; and you could play from High School into the Pros. |
You're going to be disappointed. Every review I've seen mentions that they didn't touch RTG.
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They fixed the running game, offensive line blocking and integrated the option more. You can actually run designed shovel pass plays now.
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And the recruiting now is back to points instead of minutes and you get coaches points that you can use to level up certain aspects.....kind of like an RPG feel.
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Hmmm. Interesting on the recruiting. I can't remember the last version that has it.
just that call BS. |
My main issue with the game is the training aspect. You will repeatedly run into DTs in recruiting that are 260 lbs with 75 strength. How hard is it to program a training regimen into the game where you can recruit those guys.....and let them build up over the 4 years? They never get bigger and their strength never goes up enough to where they can actually play. It's ****ing stupid.
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I might have to wait and see this year for once. It's usually a day one purchase for me each year
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yep; true.
I like RTG when I want some quick, brainless games. the main thing that's broken, IMO is the lack of skill updgrade or overall grade based on what your job is on the play call. Just hang back 30 yards and wait for a WR to catch it; tackle = points! yay! DL is ****ing worthless. DE too. shit, I dunno. you bring up a good point about replay-ability |
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I did try one as Alabama but it was too easy I thought. could basically get anyone you wanted (which....I guess is sort of like real life lol). shit....now I might have to pick it up on the way home. :banghead: |
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