Would be helpful to have a "draft board" of sorts for free agency.
I've got all my players picked out in a text file but having it on the site would be useful. |
Found the search bar
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I'm thinking of a transparent popup text box for the key pages that you could save your notes to, to recall later. |
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If we made some changes to the system now based on feedback (no guarantees, just saying), would it screw up everyone's contracts? We're just figuring out if we should make any changes now or wait until the 2013 season.
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I'm cool with whatever. As long as I don't have to click on 1,000 PFR pages again.
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Okay, here's what we're proposing.
We're hearing three main critiques: rookies are too expensive, contract lengths and costs for mid-tier players/positional value, and a desire to keep some players from becoming free agents. The Rookie Issue: We'll have a rookie contract table that is separate and used only for the draft. It will price contract lengths by round, though as a concession to ease of use it will not price by position. It will look like this: Code:
Rookie Contract Prices - Signing Points For free agents, the bidding will proceed as normal. However, the pricing will be based on five position tiers: Tier 1 - QB Tier 2 – HB, LT, WR, CB, 3-4 OLB, 4-3 DE Tier 3 - TE, DT, NT, 3-4 DE, 4-3 LB, MLB/ILB Tier 4 –G, C, RT, *S, FB, KR/PR if no other position listed Tier 5 – P, K = 0.5 When you bid on a free agent or re-sign a player, the contract length correlates to the amount of money you pay for them. It's the same system originally put forth, but now we delineate by positional value. The table below shows the thresholds for each contract length. Once you pay above the thresholds shown below, you have the rights to that player for X years (unless you trade him). So for example, if you pay 40 points for a defensive tackle, who is a Tier 3 player, you get his rights for four years. (Look at Tier 3, and if you pay between 37 and 54 points it's a four-year contract.) If you pay 40 points for a quarterback, who is a Tier 1 player, you only get his rights for two years. If you paid that quarterback 44 points you could up his contract to three years. Code:
Tier 1 Tier 2 Tier 3 Tier 4 Tier 5 At the end of each season, all of your players with 0 contract years remaining will go to free agency, just like usual. However, there are two exceptions to the existing rule. You can retain up to two players before they go through free agency. However, in order to do so, you must give them a contract of five years or longer. Also, note that they are now paid on the veteran scale. Note that you can still retain the players by beating the high bid, as discussed in the initial rules. |
Suggesting for the FA auction:
A 'blind' auction close date. Nobody really knows when a FA is going to make up his mind. He may make it up in 2 days, may make it in 10. GoChiefs was worried about sniping and this would discourage that. If every player has a somewhat randomized date that he goes 'final' on the auction block, you're well served to be honest in what you're willing to bid and bid it. You also have a real concern about where you're making your bids because you can't bid out more than you have and someone under the radar that you have your eye on could go off the board while you're allocating your FA dollars to other guys. Seems to solve a few problems and also create some additional strategic possibilities. |
nobody will get sniped because the bid has to be inactive for 72 hours before it is a done deal.
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Yeah my sniping concern was people only bidding on a player because others were bidding on said player.
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ya i never thought about that.
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If I want a player and bid on him early, he may just say "**** it" and 1/2 an hour after I put my bid in, he signs the damn thing. It certainly has the chance to backfire and piss some people right off, but if you know what you're willing to bid...sure seems to encourage you to bid it, does it not? Maybe you give it an open 24 hour period and then after 24 hours, it could just close up on you. |
I see what you mean now.
I'd be down for that, especially as there are a LOT of players I'm interested in. This would also be more realistic. |
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