Lord of the Rings: Shadow of Mordor
Announced today, it would seem. Cover story in next month's Game Informer:
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Looks like just about everybody in game media has a story about it today. |
Is it going to be some reeruned gay rpg ?
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Monolith made N.O.L.F. which was one of the best games I've ever played. This might be awesome.
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OMG. Just finished reading the GI cover story.
Folks, this is why we eagerly awaited next gen systems. NPCs in this game at going to function just like you're character. While you're off doing whatever they're dying, getting promoted/demoted,leveling up, fighting battles and more. If you fight someone and they live, they'll remember you. They might stop at nothing to see you dead or they might go back to camp telling everyone you're a badass. The next time you see them, they might run. The ENTIRE CAMP might run depending on how legendary they think you are. It's radiant AI applied to every character in the world. Monolith is calling it the Nemesis System. |
I should have also noted that this wasn't just talked about. GI saw a working demo, emphasis on "working".
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YEAAAAHHHH! Now we wait for Star Wars to catch up...
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I just can't get over how ****ing awesome this game looks.
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So this is going to be an open world RPG?
I am so ****ing down. |
A thousand times YES.
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I am gonna get a badass PC for this game. |
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Shows promise
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"Depending on the method used to kill an important enemy like Orthag, you get a rune tied to one of those weapons. Since Orthag was killed in open combat, Talion receives a rune for the sword that boosts melee damage, but at the cost of a lowered regeneration rate. Several of these runes can be slotted in each weapon, and the more powerful the enemy, the greater the rune. That's why it might be in a player's best interest to sometimes allow enemies to escape and gain power and prestige; their eventual rune reward becomes all the sweeter."
I took that from the GI article. Lots of games have asked the player to choose life or death for an innocent or even morally ambiguous NPC but about the only time a true villain escapes is during a scripted sequence that advances the plot. Has anybody ever played a game where you actually contemplated it being a GOOD idea to let your arch enemy go instead of killing him on the spot? |
This looks awesome, can't wait.
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This game would be awesome if you could kill Gollum, Frodo, and/or Bilbo before the events of Lord of the Rings. I would be spectacular if someone could actually manage to steal the ring and become a possessed agent of Sauron that everyone else in the world must band together against to destroy or it would end the world!
How legendary would you be if you could walk around with a necklace that had Bilbos(or Frodos or Goloms) head on it? |
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