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-   -   Huddling (https://www.chiefsplanet.com/BB/showthread.php?t=274008)

Dave Lane 06-22-2013 08:22 AM

Quote:

Originally Posted by Saul Good (Post 9768240)
Right, but you're slowing down the players as well. They don't get to recover between plays. They don't get to sub.

Being tired leads to more injuries I promise you that.

Ace Gunner 06-22-2013 08:30 AM

people who have not at least played/coached this game at the college level should not get their grubby hands on it. hello roger.

patteeu 06-22-2013 09:04 AM

Quote:

Originally Posted by 'Hamas' Jenkins (Post 9768229)
Momentum=force times velocity. Getting drilled by a 260 pounder running a 4.58 is every bit as ruinous, if not more so, than getting pancaked by a Wilfork.

Close. Momentum=mass times velocity. Your point is a good one. I think the mass is more important than velocity for the repetitive collisions that linemen experience though.

Saul Good 06-22-2013 09:06 AM

The idea is more about making the game better. If everyone always played like Oregon, people would laugh at the idea of huddling between plays.

wazu 06-22-2013 09:16 AM

Do the same thing with baseball. 10 second clock between pitches, 20 second clock between batters.

Saul Good 06-22-2013 09:19 AM

Quote:

Originally Posted by wazu (Post 9768505)
Do the same thing with baseball. 10 second clock between pitches, 20 second clock between batters.

And get rid of the warmup games of catch between half innings.

patteeu 06-22-2013 09:25 AM

I like the idea. Someone needs to start flying a banner over NFL stadiums, "NO MORE HUDDLES!"

Saul Good 06-22-2013 11:48 AM

For all the shit the XFL tried, this would have been interesting.

'Hamas' Jenkins 06-22-2013 11:54 AM

Quote:

Originally Posted by patteeu (Post 9768499)
Close. Momentum=mass times velocity. Your point is a good one. I think the mass is more important than velocity for the repetitive collisions that linemen experience though.

I was originally going to type the force equation, then changed to momentum w/o the appropriate edit. This is why I was shitty at physics.

'Hamas' Jenkins 06-22-2013 11:55 AM

Quote:

Originally Posted by Saul Good (Post 9768507)
And get rid of the warmup games of catch between half innings.

That is a terrible idea.

patteeu 06-22-2013 12:07 PM

Quote:

Originally Posted by Saul Good (Post 9768660)
For all the shit the XFL tried, this would have been interesting.

One XFL idea I liked was paying players to win games. I don't remember exactly how it worked, but I think there was a pot of money riding on each game and the winning team got to split it.

KCrockaholic 06-22-2013 12:11 PM

The game was perfect 8 years ago.

'Hamas' Jenkins 06-22-2013 12:21 PM

Quote:

Originally Posted by patteeu (Post 9768689)
One XFL idea I liked was paying players to win games. I don't remember exactly how it worked, but I think there was a pot of money riding on each game and the winning team got to split it.

What do you think playoff shares are?

The NFL has a bonus system in place for players who outperform their contracts. It's called performance-based bonuses. Burfict made almost 300K extra last year.

patteeu 06-22-2013 12:27 PM

Quote:

Originally Posted by 'Hamas' Jenkins (Post 9768705)
What do you think playoff shares are?

The NFL has a bonus system in place for players who outperform their contracts. It's called performance-based bonuses. Burfict made almost 300K extra last year.

I understand that teams are allowed to include performance incentives in contracts now. I'd like to see it built into the system and be team oriented. Playoff shares are fine, but I'm talking about the regular season. Playoff shares pay for additional work based on each game they play. I want a portion of the player's normal non-playoff pay to come from each game they win.

'Hamas' Jenkins 06-22-2013 12:52 PM

You obviously don't understand.

It's not a performance incentive in the contract. It's doled out from the league as a part of the CBA:

Players have been paid nearly $700 million cumulatively since the inception of the Performance-Based Pay program, which was implemented as part of the NFL's 2002 Collective Bargaining Agreement with the NFL Players Association.


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