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Rune Vault?
:spock: i wonder who ripped off whom? |
I started playing this a bit last night, and it was pretty fun. Question, though...
My toon is an Outlander, so I'd like to shoot from a distance. However, I'm finding that when I left-click on something to attack it, I sometimes click on the ground next to the mob, and then my guy is running up to the melee. Or, if I'm rapidly clicking on a big mob, as soon as he dies my guy runs up because now I'm clicking the ground. Is there a way that I can stay rooted in one spot while I blast things from a distance? Or any other tips for staying at a distance? |
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it lets you change the key control to whatever you want. |
downloading it now...will give it a go this weekend
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so dumb question but i can't figure out how the game saves
at check points? I can't find a save option in the menus |
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I really prefer this style of ARPG. When decisions you make actually matter. I love the skill point system and all of the other little stuff, like enchanting, gambling and shit. ****ing great game. So much better than that piece of shit D3.
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Good game so far
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I still don't understand why Runic waited until now to release this, they could have made more money by releasing a little sooner or waiting a month.
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Re-rolled as an Engineer and have been having a blast with it. The Heal Bot is awesome, as it keeps me from having to pop potions all the time. And the flame strike (whatever it's called) is a great way to take out multiple mobs.
I just got to Act II last night, and I'm looking forward to checking out the desert. |
for $20, this game is amazing...right in my button mashing wheelhouse
trolling dungeons with a pack of exploding spiders is kind of unfair, but a lot of fun...great metallic sound for their deployment |
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