That sounds awesome (like Lord of the Rings Online, on serious STEROIDS). LOTRO just started using trait trees most love them (myself included). Depending on the cost, I may have to give this one a try!
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For once I'd like to see a game that relies on player choices....to actually make the choices worthwhile. Half the time the rewards for either choice are garbage. Want to make it tough for me to stop taking the wrong side? Give me a reward that actually makes me want to choose the correct side.
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As much as it would frustrate me in ways, I would love to see a game actually make the game damn near unplayable if you keep making the wrong choices. Like if you run around just killing anything that moves, get to a point where you can't do anything at all because mobs of guards and vigilantes swarm you and even the worst of the worst in the world refuse to deal with you.
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Would also like to make this game my excuse for getting an updated system. Although trying to sell the house to get something large enough that my 4 month old actually has a room of his own might put a damper on that budget item.
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I loved the choice you had to make in the first Witcher. I could see good reasons to go with either one and it was incredibly difficult to decide. We need more games like that, IMO. |
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It's a bit different than the Witcher I think but the Witcher is a good example because it was pretty unique/innovative and I think this has that kind of potential. |
omfg
<iframe width="560" height="315" src="//www.youtube.com/embed/7fB64APq_jk" frameborder="0" allowfullscreen></iframe> |
Holy ****.
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pretty cool.
i dont know if i like the wraith thing though |
Not sure I like the looks of that combat.
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Holy ****ing ****. That's the coolest thing I've seen in a long time.
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