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I wonder why no one talks. I basically said screw it, and I talked all the time on Friday night. Calling out tanks/LAVs etc at various objectives on Conquest etc. Not sure if it helped, but oh well. Figured, why not. |
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That's what I do anyway. If I'm playing alone I don't really talk much cause once in a while you find some weirdo who just won't shutup once you get em going |
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I suppose I'll just keep talking in case someone is listening. Not gabbing away etc, but giving heads up on things/tanks/snipers etc.
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Mostly good players don't need to be told about shit that's happening. At least I don't anyway. People just need to spot, spot, and then spot some more and I'm usually good. Comm comes into play once you want to start coordinating attacks (soflam + javilen), (support + squad frag while someone else gets health + squad flack)...things like that |
cool; good to know.
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Lets hook up next time |
3 new BF3 expansions to be announced.
http://www.battlefield.com/battlefie...close-quarters
Close Quarters is the first of 3 new BF3 expansion packs. It will be available mid June. |
as if shotguns weren't 90% of teams already lol.
looks cool though. good idea on their part IMO. |
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way too fast paced; doesn't seem to involve any strategy at all (at least, until some more info comes out on the game modes etc). ....so, as you said...it'll probably sting of COD play. |
I'll get it. Dice is just so good at level design. They need to implement some of the gadgets they had in Battlefield 2: Special Forces; ziplines, flash grenades, toxic gas and gasmasks and all the other gadgets I have forgotten about. The verticle level design sounds cool as well. Having said all that, I am way more excited about the expansion pack that is coming out next fall, apparently it will have the largest BF maps ever.
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yeah. If the new June DLC has some cool stuff I might get it. But if it's just a tiny bunch of maps and tons of players just running all over with shotguns.....pass. ziplines and that other stuff sounds cool though. what did they say about Vertical Design? |
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