Thread: Video Games Elder Scrolls MMO Announced
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Old 11-20-2013, 06:39 PM   #71
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Quote:
Originally Posted by kaplin42 View Post
How to solve the appearance armor issue; Change the way weapons and armor are effective. Instead of having stats on the items, the items have slots, the better the item, the more slots. These slots can be segregated a little bit, for example resistance in some, bonus to hit/crit in others, and then base stat improvement. To fill these slots you need gems or what not, the better the gem, the better the stat improvement. Customize the look you want, with the stats you need. Gems can be assigned to clothing locations, helmet, feet, arm so that you can’t just find the best gem dropping mob in the game and farm it.

Speaking of stats; for ****s sake have the right stats mean something to the right class. I have in two games been told that either strength or dexterity is the stat for my class that will improve everything; instead it has been the opposite in each game. So when you build your armor, you build the wrong stats, and then realize you messed up and now have to obtain different gear. It's called math, hire someone to figure it out for you before you code it in.

Balancing PVE vs PVP; I am so sick of having raiders come into PVP contests with their raid gear and be so much better than the top geared PVP players, and vice versa. Neither one should affect the other. If it says PVP in it, it will be almost useless in a PVE environment, if it doesn't say PVP on it; it will be pointless in a PVP environment. Spells and abilities should have two versions, PVE and PVP. Stop nerfing PVE spells because they are too powerful in PVP. I can't believe over the last 10 years that how to solve this issue hasn't been figured out yet.
SW:TOR did both of these things really well. Towards the end, PvE gear was completely useless in PvP. It was ridiculous. I think there definitely has to be some kind of balance for those who prefer one or the other, but you can't just make PvE gear completely useless in PvP because it ruins open world PvP. Maybe you can have arena sets that can only be used in organized PvP... IDK.

Balancing MMOs is definitely not the easiest thing to do.
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