Quote:
Originally Posted by Detoxing
As long as those abilities are the same after each wipe. If the abilities are changing during each pull then progression would be a nightmare assuming that the abilities are in fact game changing.
If the abilities are minor, then it would defeat the purpose. If they are major, then they need to be static after the first pull. Dealing with 20 Random, major abilities that change per pull could bring progression to a complete stop.
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In my mind, the abilities are decided upon entering the instance. Once set, they are what they are for the entire encounter.
And yes, these abilities are the major abilities of that encounter. This way, like valiant said, you can never just go watch the how the top guilds beat the encounter on youtube. You may learn how to deal with the different abilities themselves, for example jousting on fire breath, but you won't know if fire breath is actually going to be used until it is.