Quote:
Originally Posted by Bump
Have to agree.
I played POE1 beta about 10 years ago when I still had a PC that could play games. It was an amazing time. I think they want to replicate the progression that it went through over the years but probably more focused on their 'vision'
It is definitely ruthless mode and nah I never played ruthless. I also agree about the no alteration thing like that's pretty annoying.
The good:
-the socket system, it's nice not having to worry about colors and sockets and you can have a lot of different skills going. The downside of that is your gem levels are dependent on drops or buying them, which I just bought some level ups today because I'm only on T4 maps atm and level 15 is all that's dropping there.
-getting a good item is more meaningful I guess
The bad:
-they nerfed my build to the ground and took a while to get going with a different one
-vision crafting is painful
-map sustain, although I probably just need more atlas passives
-campaign is hella long which will deter me even more from making multiple builds
-too many maps have too much backtracking
-can't re-enter a map if you die but I guess I understand what they are going for there. But you can still portal out of a map and go back in...
-mana costs are too damn high, I'm running inspiration ffs
overall I'm enjoying it though and will pretty much play only this until a new POE1 league drops
|
How long is the campaign in POE1? It's been 10 plus years since I finished it and I don't remember much of anything about it.
__________________
"Be sober, be vigilant; because your adversary the devil, as a roaring lion, walketh about, seeking whom he may devour" Peter 5:8
"Surely your turning of things upside down shall be esteemed as the potter's clay" Isaiah 29:16
"Behold, I stand at the door, and knock: if any man hear my voice, and open the door, I will come in to him, and will sup with him, and he with me." Revelation 3:20
|