Quote:
Originally Posted by HC_Chief
The group I game with are in KC, Indy, and Charlotte. We have found that when the Indy player sends the game invite to the party we all have good connectivity. Could be geographic in nature, or it could be because he has a 5Mbps up and 20Mbps down pipe.
The game is peer-to-peer. IMO Activision's code to determine best host is lacking. It definitely needs an update to use a larger sample over a greater set of packet transmissions.
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Or they could've just opted to have dedicated servers...
/sigh