Thread: Video Games Modern Warfare 2
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Old 01-14-2010, 12:20 PM   #1300
Nixhex Nixhex is offline
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Join Date: Jan 2009
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Quote:
Originally Posted by HC_Chief View Post
Too much infrastructure $. I think the model is ingeneous, but has some bugs to work out.

Kinda like the lame@ss double-1887 shotty. They nerfed it to make it less powerful but still allow it to have ridiculous range. I hate that shit: light some player up with your assault rifle only to have him waste you with a single blast at distance. I can see up close, but at the ranges in game? Come on.

FYI: Operation Flashpoint: Dragon Rising uses real-world physics for all their weapons (e.g. ranges, damage, bullet drop, windage, etc.). I would LOVE to see MW2 implement something like that

WTF are the weapon sliders for if they're not accurate to actual gameplay?

My buddy has that Flashpoint game. It is very tough but realistic as hell.
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