Quote:
Originally Posted by BuckinKaeding
Oh and I agree with you Kraus about the maps. Man I wish they could just somehow port the COD4 maps into MW2. I'd be all about that. I'd probably pay a good $15 for that.
If not they need to come out with a ****ing map pack soon, and include one or two of the maps from COD4 (preferably Crash, Overgrown, Countdown (even though I'm the only one who liked that map), and Bloc).
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Crash, Ambush and the one with flower shop/statue courtyard were golden in COD4. I played COD4 the complete opposite of what I do in MW2. Flanking was the name of the game. I don't think I sniped once in that game and none of the maps had true choke points.
Terminal, Karachi, Favela and Skidrow are very frustrating unless I "camp" my spots, because I know better after having played them the way I love playing and it's not very fun, so why do it? Scrapyard is the only one were I chose to stay behind the truck even though roaming around is fun. That truck spot is so money for covering #2 and you can always look to your right and have pretty clear shots on people coming out the airplanes and #4 side. And it just makes sense to hold the embassy on Invasion, although roaming around is pretty OK too.
Besides, I've said it before and I'll say it again: to me, camping means sitting behind a corner and shooting people in the back as they run past you. I don't do that and never will. On my "camping" maps, if I don't get the right spawn, I WILL take the side I want or die trying and then hold that side or die trying. It's all about the offense and defense for me in MW2.
I don't do any of that on Highrise or Sub Base. Wasteland, Estate and Derailed are my sniping maps (Invasion has turned into one too as of recent, though).
On Afghan and Rundown, I do whatever the flow of the team and the match dictates. Those are my tweener maps.