Quote:
Originally Posted by chiefsnorth
If the game hadn't been a threat, both in quality and in price, EA wouldn't have bought exclusivity.
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Yeah, I remember how bad I felt for Take Two when they decided to go with the $20 price tag to hopefully have people give it try and see how much better than (the household name) Madden it was. They decided to forgo possible profits for 2004 in hopes that it would create a much bigger fanbase for their future releases. Too bad EA stepped in and killed the bird before it could take off. Oops.