Thread: Video Games Star Wars: The Old Republic
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Old 08-24-2011, 02:06 PM   #765
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Quote:
Originally Posted by Pants View Post
I guess I'm a different kind of RPGer. I make one character and he's my perfect one and I just stick to him. I made twinks in WoW just for fun, but I never had more than one max level character in the game. Same goes for SP RPGs. I don't replay Bioware RPGs to see how different it would be if I played as a different character and made different choices. I do it how I like the first time and then I'm done.
You're thinking about it wrong. Rolling alts in TOR is not like replaying a single player RPG. It's like playing a completely different single player RPG. To a point at least (world arcs for each faction are shared).

So say you start as a Sith Inquisitor. Let's equivocate that with playing KotOR, just for ease of discussion. You finish and decide to start over as a Smuggler. You aren't playing through KotOR again, doing all the same quests over again with different decisions. You're playing through KotOR 2 now. It's a new game with new characters set on some of the same worlds, and on some new worlds you haven't seen before. Completely new companions, completely new world quests. Completely new game, although it's still technically SWTOR...

When you go to play a third class after that, it'll be the same thing, for the most part. Since you've played both factions now, you'll start to see some degree of recycled content (world arcs), and you'll obviously have the same group stuff (pvp, flashpoints and operations). But the story for those classes, and the companions that they each have, are again completely new. So in essence you'd be playing KotOR 3, 4, 5, 6, 7 and 8, because each class story is a completely unique play through the game, not recycling the experiences of the Inquisitor or Smuggler. It won't be replaying and seeing how the decisions play out if you make them differently, it'll be playing something new each time (until/if you repeat an actual class...).

WoW was nothing close to that. LotRO (which I played even longer than WoW) was nothing close to that. In all those games, and this is throwing aside the fact that I skipped most of the quest text anyway, when you played an alt you were doing the same goddamn thing you'd already done on your main, with no variety, no choices to make, nothing. Just the same rote quests over and over, and in the end just the same grinding over and over to reach the cap.

It's really hard to think of what TOR is, in MMO terms...
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