That's a brilliant idea. Invite everyone in a for a beta, which is essentially going to be a dry run for launch day (week). Any issues you have will be shrugged off since it's a beta test. Then have those testers keep the client and just have them patch when it launches. Not only will your die-hard players already have the client at launch, but it will free up the bandwidth for everyone else who ordered a digital copy and are going to be downloading it at launch.
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