Quote:
Originally Posted by Dayze
whatever map that's shaped like a big "U" on the B2K gave me fits for whatever reason.
To me, it seems paramount for a squad to take an objective, then defend it. Otherwise, everyone is so far away from their objective, that should the enemy capture it, it takes way too long to get back.
I know that's basicallh the strategy on all of them, but you can get away with leaving an objective on other maps, and coming back to it etc.
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That's Wake Island. Its only really in there cause its an old map from like the original BF.
It kinda sucks to play on I agree