Quote:
Originally Posted by htismaqe
And honestly guys, the solution to this is
1) balancing skills properly and/or
2) not binding players to such a rigid skill system
The whole idea of spec builds is outdated, is it not? Allow the player to build whatever they want and balance the game so that their choices don't make the game unplayable later. Bethesda has been doing it for a long, long time.
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Bethesda's leveling and loot systems are also coincidentally complete garbage. Blizzard made an incredible loot system that has been copied in the world of RPGs ever since. They created an even better version of the D2 trees in WoW and kept a similar (but balanced for an MMO) loot system.
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ZootedGranny:
"That's the reason my FFL team name is TrentGreenLeadBlock. When you see this mother****er coming around the corner on a block, put your children to bed and batten down the hatch on your girl's snatch, because the same power that destroys defenders can scar the minds of the youth and simultaneously impregnate any woman within sight, live or on television."
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