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Originally Posted by Saulbadguy
They really need to expand the ability bar, IMO.
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Quote:
Originally Posted by Huffmeister
That and adding the ability to reposition windows are two ways to greatly improve the UI.
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Quote:
Originally Posted by Pants
I want to be able to move the bars. In a perfect world, I'd have 3 on the bottom and 2 on the right side.
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I agree. The TOR UI needs A LOT of work. It is my biggest gripe right now, especially coming from Rift which has a fantastic UI across the board.
Another thing I really want TOR to implement is some method that will allow for better recognition that an ability can be used, like a reactive ability. Right now, on my Jedi Guardian, I have an ability that only is usable when I parry, but its not real obvious when you have parried and the ability is usable. Only way I can remember to do it is if I focus on the quickslot bar, which I dont want to do.
Again, in Rift, you had a reactive ability box that you can put anywhere on the screen and was VERY obvious when you could fire off a reactive ability.
In conjunction with that, would like to see a little bit of a macro system.
Those really are my biggest gripes right now. The UI I really struggle with.
I still sub to both Rift and TOR and when I log back into Rift, you really appreciate the UI that they have.
Im sure TOR will get there, just hoping sooner than later.