Thread: Video Games Star Wars: The Old Republic
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Old 01-17-2012, 01:13 PM   #1805
thecoffeeguy thecoffeeguy is offline
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Quote:
Originally Posted by Saulbadguy View Post
They really need to expand the ability bar, IMO.
Quote:
Originally Posted by Huffmeister View Post
That and adding the ability to reposition windows are two ways to greatly improve the UI.
Quote:
Originally Posted by Pants View Post
I want to be able to move the bars. In a perfect world, I'd have 3 on the bottom and 2 on the right side.
I agree. The TOR UI needs A LOT of work. It is my biggest gripe right now, especially coming from Rift which has a fantastic UI across the board.

Another thing I really want TOR to implement is some method that will allow for better recognition that an ability can be used, like a reactive ability. Right now, on my Jedi Guardian, I have an ability that only is usable when I parry, but its not real obvious when you have parried and the ability is usable. Only way I can remember to do it is if I focus on the quickslot bar, which I dont want to do.

Again, in Rift, you had a reactive ability box that you can put anywhere on the screen and was VERY obvious when you could fire off a reactive ability.

In conjunction with that, would like to see a little bit of a macro system.

Those really are my biggest gripes right now. The UI I really struggle with.
I still sub to both Rift and TOR and when I log back into Rift, you really appreciate the UI that they have.

Im sure TOR will get there, just hoping sooner than later.
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