Originally Posted by suds79
The other day I posted that I'm giving up on Witch Doctor in favor for the Barb because the WD just didn't do enough damage. Went back to him the other day and not surprisingly, I was playing him wrong & I stopped just before some of his good skills kick in. Definitely one of those characters where you can hang on through the less impressive skills early on, he gets better in time.
I was about lvl 10 and complained he did no real damage.
My setup at the time when I gave up on him:
Left Mouse: Normal attack (I had Ax. Wanted to use it)
Right Mouse: Fire Bats (Did good damage but used a ton of mana)
Slot 1: Zombie Dogs (Nice meat shield but no damage)
What I should have been doing early on:
Left Mouse: Poison Dart with the "splinters" rune (this was the biggest change. Nice damage)
Right Mouse: Grasp of the Dead with the "Unbreakable Grasp" rune (slows their movement by 80%)
Slot 1: Zombie Dogs
A little further now and the WD has some nice skills. Plague of Toads & Haunt are pretty nice which kick in around lvl 12 or so.
He's still not very powerful but I have a character of him on Hardcore where I think he'll have a better chance of not dieing because he's generally not in the way of trouble. Unlike my barb.
I'm only posting this because there was another CP member who had the same experience with the WD. Not enough hit damage so switched characters.
Stick with it, I've got a 42 WD and he's a blast. A bit squishy but I do a ton of damage, plus loads of utility to bring to a group.