Quote:
Originally Posted by whoman69
I find the fault that there is no sense of urgency in Skyrim, is part of every Elder Scrolls game. All of the games are set to your own pace. Otherwise the game would play the same for every character you would run and there would be no variety.
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I think they should put some time limits within certain quests. Once you trigger some quests you only have X days to locate,complete and return or it's a failed quest and you don't get reward.
This would put some pressure on you without change the 'open flow' of the game. Right now you can just run around triggering a ton of quests and then 'accidently' complete them as you travel around.