I know you were talking about 'playability' and how you want to keep guys interested throughout the season.
Is there any way to sim halfs? In other words, we are spending hours of time researching the draft, FA, bids, etc... and all for 16 games that are little more than reading a screen. There's no halftime adjustment, let alone in-game adjustment.
Would it be feasible to sim to halftime, give teams a day or so to make adjustments and then sim the 2nd half? At that point you've doubled the amount of actual gameplay without actually increasing the weeks in the season. You've also given players that opportunity to tinker, see what's working vs. what isn't and adjust accordingly.
I just feel like the gameplay itself is perhaps not as rewarding as it could be.
If you can't draw a crowd, draw dicks on the wall.
2013 Adopt-A-Chief: AJ Jenkins, WR #13