Quote:
Originally Posted by Pants
No doubt. One can't scoff at 80 hours of solid gameplay. Imagine Skyrim with Diablo style loot system and character progression, though. Don't give the player the ability to craft BIS shit, introduce sets and other epic lewtz and give the player some interesting skills that require "hard to make" choices.
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I logged over 60 hours in Fallout 3, over 90 in Fallout: NV and over 167 hours in Skyrim. I do everything slowly and savor it.
I can't get enough.