Thread: Video Games Elder Scrolls MMO Announced
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Old 11-21-2013, 11:36 AM   #76
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Quote:
Originally Posted by kaplin42 View Post
I don't see why you can't have both. Taking the gem slot vision of the gear, why not have two sets of slots for stats, PVE and PVP. When PVP flag is on, the PVP gems apply, when it is off, the PVE stats apply. Yes it's twice the work to get the PVP and PVE stats up for the armor, but that is only if you do both, and not everyone does.

You would get the various gems like you would anything else. Raids, dungeons, quests provide nice gems for PVE. and then PVP battlegrounds/arenas provide nice gems for PVP. You could even extend this to crafting so you wouldn't have to have crafting gear, but you could have gem slots for that.

The organization of this could be easily be done through tabs on your paper doll. And by doing it this way, you can always keep the armor/look that you like, but advance in stats by upgrading the gems.
That's exactly how SWTOR was doing it. You had two different sets for PvP and PvE. The only thing is that there were people who did way more PvP than other people and were able to steamroll those who played less due to the gear difference. There is no easy fix for this, I don't think.
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