Quote:
Originally Posted by AustinChief
So, I've been thinking about the way games have to be read in play by play mode. That is going to be a pretty serious limitation to getting a more widespread audience for the product. If it is at all possible, it would be much much much cooler if you could have a "game cast." It actually wouldn't be that hard to do using HTML5 canvas and some rudimentary icons. You wouldn't even need to program in time delays(which can be a pain) instead just make the user click "forward/back" through the plays and watch them unfold on the canvas.
Would definitely make the game experience more exciting and suspenseful.
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This is a brilliant idea, and I'd love it.