Thread: Video Games Star Wars: The Old Republic
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Old 08-10-2010, 09:10 AM   #341
Swanman Swanman is offline
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Quote:
Originally Posted by keg in kc View Post
Oh yeah, the shooting mechanic would have to be completely different. They'll obviously have blasters and missiles.

I don't think they necessarily have to be limited to space, though, or to wide-open combat missions. They could have assaults on targets located on planetary surfaces, or trench runs on capital ships or stations.

There was conjecture in the pc gamer article about possible pvp and co-op play, as well.

Anyway, my thinking was more along the lines of level design and so forth. The hammerhead levels are linear, unlike the mako in the original ME.

Either way, while I'm not wild on the idea of an arcade mini-game, I am curious to see what they do with it. I hope they surprise me, and it turns out to be something cool enough that I want to do it.
I enjoyed the hell out of the space battles within Empire at War, so it would be fun to take that same dynamic to the space combat portion of Old Republic. You would pick your spacecraft with its own set of strengths/weaknesses. Like bombers are great for planetary bombing runs and torpedoing capital ships but worthless against other fighters, where fighters would be responsible for dogfights and covering bombers/capital ships. There is a ton they could do but it would be a lot of programming in addition to everything else.
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