Quote:
Originally Posted by suds79
Don't know what's with all the venom. Dude you need to chill. Furthermore, you don't know how much $$ I have.
Now back on subject. The point was to make it so somebody is afraid to die. Naturally someone with more $$ has more to lose. If you have 10 mil or 30 G, I think you'd be pretty terrified to lose 1/2 every time you die. So in that sense, it'd work.
In retrospect, I suppose that could scale as well. The point is to get somebody afraid to die. So the penalty could be scaled.
0-500,000 = 50%
500,000-1 Mil = 30%
1 mil ..... etc. Just throwing #s out there. You get the idea.
|
Might as well just stop playing D3 if you are afraid to die because you aren't just going to die... you are going to get 1 shot hundreds of times.