Thread: Video Games Star Wars: The Old Republic
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Old 03-09-2012, 10:26 AM   #2108
kaplin42 kaplin42 is offline
Thats Right, Sniff the Glue!!!
 
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Join Date: Jun 2004
Location: tubbytronic superdome
Casino cash: $10007177
So my buddy and guildy created this drinking game. All credit goes to CapnJammo. You can find the link on Reddit right here. This is going to be awesome. We will probably be doing this a week from tomorrow.

Quote:
I created this drinking game in an attempt to hold guild interest until 1.2 comes out. Everyone is pretty burned out on the current content. Haven't had a chance to playtest this yet, but if all goes well, taking down Soa should provide an entertaining challenge.

If anyone has any ideas for rules to change/add, let me know.

Operations Drinking Game: Eternity Vault

Basic rules
• All drinks must be consumed immediately and completed before resuming control of your character.

• In the event of any ties, all tied players are considered losers and must drink.


Taking out the trash
• A player is randomly assigned (e.g. /roll 1d8) as ‘Leeroy’. If that player dies from trash, everyone else takes a drink. Leeroy may not pull bosses or more than 3 groups at a time. Suicides don’t count. Leeroy then changes to another randomly assigned person.

• Anytime Soa taunts, take a small drink


Bosses
• If you die during a boss fight, take a big drink

• During boss looting, all loot is assigned randomly. For each item you win, take a drink.


Annihilation Droid – Getting too close for comfort
• Group 1 is on left turret. Group 2 is on right. Last to kill drinks.

• Everyone stands inside the bosses targeting circle. If you step out or are knocked out of the circle, take a drink


Gharj - Dance frenzy

• Whenever Gharj frenzies, everyone dances. Last person to dance takes a drink.

• Anytime you touch lava, take a drink (this includes when moving to new platforms).


Pylons – Lots of yelling
• Split into 2 groups; Both groups stand at the chest until leader says go

• Pylons can’t be pre-solved or looked at ahead of time

• Players must take turns pressing the buttons using the order they are within the group. Anyone going out of order takes a drink.

• For each column, the last group to solve takes a drink

• You may not press another group’s buttons, but any other attempts at subterfuge and sabotage are allowed.


Council – Even in a drinking game this fight is boring

•Last person to kill their target finishes their drink. Helping/interfering with others is allowed.

Soa – Touching other’s balls is encouraged
• If your lightning ball touches anyone else, take a drink for everyone it touches

• If you get thrown up in the air or in a mind trap, slowly drink until you are free

• If you die from falling, take three drinks instead of one

• If a wipe/reset occurs because of a bug, everyone must say [insert phrase of your choice] in general chat. Last person to do so takes a drink.

Last edited by kaplin42; 03-09-2012 at 10:50 AM..
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