Quote:
Originally Posted by lcarus
Forgive me, I know very little about the technology, but isn't "the cloud" just a ****ing server? I like having my own games on my own disc, and my game data and game saves on my own console hard drive. That way if something ****s up on their end, I'm not shit outta luck. As far as streaming games, it makes sense for the gaming industry due to piracy, but I hate having to rely on an internet connection to play games. Call me old fashioned, but I like to put the ****in game in the ****in system and hit start.
|
Technically, the "cloud" is a NETWORK of servers.
If the hard drive or storage stick fails in your console, your game data is gone. FOREVER.
The appeal of the cloud is that your game data and game saves are stored in a place where they could NEVER be lost. They are stored on one or more servers that are backed up constantly and continuously.
And while I certainly understand the sentiment of not wanting to rely on an Internet connection, we crossed that bridge a decade ago. Games are frequently shipped now and require a Day 1 patch, which means without an Internet connection they are somehow unplayable.