Quote:
Originally Posted by Guru
Never tried GT series. I have always sucked at racing games. Especially if they are overly realistic.
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GT was great, IMHO, for those not used to it due to their licensing system. It allowed you to get the feel of how to drive in real situations -- a great primer. I also enjoy Forza 2 quite a bit, and it has a number of tweaks that make the game easier (e.g. the racing line super-imposed on the track to guide you).
The main drawbacks I have with the GT series are:
1. Too many Skylines -- Nice car, but dear lord ...
2. Weak AI -- Way too easy most of the time
3. No damage -- If you slam into a wall at 100 MPH, your car should reflect that
4. No paint or custom feature -- What you get is what you got
The main issues I have with Forza 2 are:
1. Not enough cars -- 300 is quite a few, but it could use more
2. Not enough city tracks -- Would love to see a few more city tracks like in GT (Seattle, Monaco, etc.)
3. No tutorial/licensing -- Probably not needed, but would be nice for n00bs.
Overall, they both could use a few more American cars, IMHO. Yes, most U.S. cars are crap when compared to their Japanese and European rivals, but the mid-80s GT Mustangs, Oldsmobile 442, even a stock car or two, could be represented better. And they would be no worse than some of the Jap. and Euro dogs they include.
Anyway, when GT 5 comes out (last I heard Dec. 09), it should be amazing -- I've seen shots of endurance races with 30+ cars on the track! That'd be stunning. And given their love of cars (the biggest difference between the two games, IMHO -- GT celebrates the car, while Forza celebrates the racing), the car list should be a whopper.
MM
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