Quote:
Originally Posted by keg in kc
I think the best way I can describe it is to say that it's very traditional MMO gameplay with some innovation in the areas for which BioWare is most well-known. The companions are pretty fantastic (not just pets), the dialogue and cutscenes make it feel like an actual RPG instead of just a grind-fest (this is not a negative, fwiw, that's part of the reason I've played them, the grind...) the way MMO's have been previously. I would say it's basically taking the best elements out of a number of traditional MMOs, making them all a little better, and handing out an extremely polished, and for me extremely enjoyable end product.
It does not, however, reinvent the wheel...
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That pretty much sums it up. I can't speak much to raiding, because I actually enjoy grinding more than raiding and end-game content. Once I hit level cap, I'm more interested in running 5-man pug instances or starting a new character than I am in joining a raid team. I think it's mostly because I'm a casual player that can't commit to playing on a schedule.
The story and cutscene interactions are what I enjoyed the most. I can't wait to dive in again and really get immersed in the story. To the point where I look forward to "what happens next" rather than just getting to the next level.
I grouped a bit for some lowbie quests (about level 4-5). It was decent, but there are no chat bubbles which made it kind of hard to communicate, especially because the chat window isn't in a corner that I'm used to.
All in all, I'm counting the days until 12-20. I've tried to get back into WoW, but I usually end up wanting to play something else within half an hour. I guess I just didn't realize how burnt out I was on WoW.