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#31 |
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oxymoron
Join Date: Feb 2001
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E3 2009: Star Wars: The Old Republic to be Fully Voiced
By Bryn Williams | Jun 1, 2009 BioWare and LucasArts announce the new Star Wars MMORPG will be fully voiced. BioWare and LucasArts announced that the upcoming Star Wars: The Old Republic will be the world's first fully voiced MMORPG. This means that every single player and NPC will have spoken dialog, something which has become synonymous with BioWare's previous RPG titles. According to BioWare's Ray Muzyka, this makes Star Wars: The Old Republic the biggest videogame voice project ever created. He also believes that this level of voice work will change the MMORPG genre forever. Stay tuned for the game's debut trailer very soon here on GameSpy. |
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#32 |
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ARRRRRRRRRRRRRRRRGH
Join Date: Nov 2002
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It'll probably be like Oblivion where half the characters sound identical.
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Alex Smith's career record when the opponent scores at least 24 points: 2-27-1 |
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#33 |
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The Realest Sport
Join Date: Aug 2001
Location: University of Jah
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I saw a mud crab the other day. Nasty creatures.
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| Branden Albert's Huge Balls |
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This message has been deleted by Branden Albert's Huge Balls.
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#34 |
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The Realest Sport
Join Date: Aug 2001
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Probably.
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#35 |
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oxymoron
Join Date: Feb 2001
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#36 | |
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On one quarter
Join Date: Jul 2005
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Quote:
then they started getting rid of fundamental gameplay elements. within a year, Galaxies went from pretty successful to barely populated.
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#37 |
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The Realest Sport
Join Date: Aug 2001
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Yeah, SOE completely went insane with Galaxies.
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#38 |
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ARRRRRRRRRRRRRRRRGH
Join Date: Nov 2002
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I seriously had fun in Galaxies. For awhile.
I'm of the belief that every MMO is only fun for awhile before getting repetitive.
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#39 | |
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oxymoron
Join Date: Feb 2001
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New Q&A:
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#40 |
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ARRRRRRRRRRRRRRRRGH
Join Date: Nov 2002
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If they do bounty hunters right I may have to play it.
Bounty hunting in SWG sucked.
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#41 |
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I'm wearing a cardboard belt!
Join Date: Aug 2000
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#42 |
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oxymoron
Join Date: Feb 2001
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They all get repetitive, because every character is essentially just doing the same thing over and over, using different class mechanics.
The idea of making story a pillar of the game could feasibly be very interesting, particularly if different classes proceed in different ways. The thing that I wonder is how interested hardcore mmo gamers will be in that story element, and in the cinematic presentation and voiceover. Because generally they don't even bother to read quest text, and I've known tons of people over the years that think quests in general are just a pain in the ass, and all they do is grind, pvp and raid. I'm fairly hardcore myself, but I'm really looking forward to something in a game that goes beyond just killing the same things over and over for xp, loot or gear... |
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#43 | |
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I'm wearing a cardboard belt!
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#44 | |
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oxymoron
Join Date: Feb 2001
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Quote:
Gotta admit, the idea of being a smuggler appeals to me. I mean, who wouldn't want to be Han Solo... I'm not sure about the trooper or bounty hunter classes. Although I thought they did a good job of showing what the bounty hunter can do in the cinematic trailer (everything she did was an ingame class skill, the grenades, flame thrower, etc). |
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#45 | |
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I'm wearing a cardboard belt!
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