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Old 07-23-2018, 10:54 AM  
Beef Supreme Beef Supreme is offline
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Kenshi (Squad based sandbox survival RPG)

Has anyone played this? I picked it up yesterday afternoon and it is brutal so far and the learning curve is not small, but I am having a blast. Reminds me a little of Mount and Blade War Band, but different combat, more stuff to build. I'm still very early, with a ton to learn. The graphics are dated as hell, but it's worth a look if this trailer looks interesting to you.


http://www.youtube.com/watch?v=2Zptw5WCb9M
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Old 07-23-2018, 12:01 PM   #2
Fansy the Famous Bard Fansy the Famous Bard is offline
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Game is fantastic. Unfortunately, i stopped playing it awhile back because after a year, the development stagnated on an unfinished product. The game itself is glorious, especially with all the user mods you can DL.
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Old 07-23-2018, 01:18 PM   #3
Beef Supreme Beef Supreme is offline
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From what I understand, development picked back up because of Steam sales and it is getting pretty close to full release version. But I'm not 100% sure on any of that.
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Old 07-23-2018, 02:11 PM   #4
Fansy the Famous Bard Fansy the Famous Bard is offline
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Originally Posted by Beef Supreme View Post
From what I understand, development picked back up because of Steam sales and it is getting pretty close to full release version. But I'm not 100% sure on any of that.
It's been about a year since i've played. Will have to open it back up and see what all has been done. It's a fabulous playing experience.
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Old 08-02-2018, 09:40 AM   #5
Beef Supreme Beef Supreme is offline
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Well, despite the seeming lack of interest, I am going to talk a little more about this game. It is pretty incredible. Brutal at times. It doesn't hold your hand. There are many ways to approach how you play the game. Big world with some interesting factions. You recruit your army. It can be small or large. You train their skills by doing. They can lose limbs, permanently. You can buy or craft robotic replacements for these limbs, if the character survived his or her wounds.

You can build a city. Assign jobs to your recruits, like mining or engineering or crafting, and they will continue to do those jobs while you do something else with other characters. Your base will get raided and they will have to fight for their lives.

You can be a theif, a trader, a warrior, a craftsman, or all of the above on one character or spread jobs out between your recruits.

You will get smacked down. You can get eaten by cannibals. Imprisoned. Escape prison. Get bailed out of prison. Be taken as a slave. Escape slavery. Free other slaves.

Become a fanatic for one of the most powerful factions that also happens to be extremely racist. Or you can avoid them as much as possible. Or take the fight to them. It won't be a walk in the park though.

You will get beat down, badly, at the beginning of the game. You will run for your life. You will get better. You may die, but your recruits can live on and you can still keep playing. You can reload a save if that really pisses you off.

It still has a few rough edges. It's nearing the end of its early access, and needs some performance optimization and there is about 1/4 of the map that isn't open yet. It's got a few other kinks that need to be worked out.

But I cannot recommend it enough. And the graphics aren't nearly as dated as I first thought. It certainly isn't cinematic cutscenes, but it's a beautiful world.
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Old 08-02-2018, 09:49 AM   #6
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Quote:
Originally Posted by Beef Supreme View Post
Well, despite the seeming lack of interest, I am going to talk a little more about this game. It is pretty incredible. Brutal at times. It doesn't hold your hand. There are many ways to approach how you play the game. Big world with some interesting factions. You recruit your army. It can be small or large. You train their skills by doing. They can lose limbs, permanently. You can buy or craft robotic replacements for these limbs, if the character survived his or her wounds.

You can build a city. Assign jobs to your recruits, like mining or engineering or crafting, and they will continue to do those jobs while you do something else with other characters. Your base will get raided and they will have to fight for their lives.

You can be a theif, a trader, a warrior, a craftsman, or all of the above on one character or spread jobs out between your recruits.

You will get smacked down. You can get eaten by cannibals. Imprisoned. Escape prison. Get bailed out of prison. Be taken as a slave. Escape slavery. Free other slaves.

Become a fanatic for one of the most powerful factions that also happens to be extremely racist. Or you can avoid them as much as possible. Or take the fight to them. It won't be a walk in the park though.

You will get beat down, badly, at the beginning of the game. You will run for your life. You will get better. You may die, but your recruits can live on and you can still keep playing. You can reload a save if that really pisses you off.

It still has a few rough edges. It's nearing the end of its early access, and needs some performance optimization and there is about 1/4 of the map that isn't open yet. It's got a few other kinks that need to be worked out.

But I cannot recommend it enough. And the graphics aren't nearly as dated as I first thought. It certainly isn't cinematic cutscenes, but it's a beautiful world.

ive looked into this game several times in its development, seems just kind of like a cool physics sandbox with survival elements
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Old 08-02-2018, 09:51 AM   #7
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I got this game on 7/22. I have logged about 120 hours since then, and I have a job. It isn't everyone's kind of game, but I am addicted.
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Old 08-02-2018, 10:18 AM   #8
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This is the top rated steam review by someone named Carry Mulligan.

Kenshi is ugly, opaque, confusing, buggy, and unwelcoming. It demands patience and persistence with no immediate rewards. It makes no allowances for the inexperienced, the inept, or the videogame-illiterate. It actively defies you to give up and uninstall within the first 10 minutes of play. It also happens to be a little bit brilliant.

Having vaguely followed Kenshi's development for years, and having bounced hard off the free demo released a few years ago, I finally picked it up on sale, confident that I would probably Steam refund it after my second try. One week later and I've hardly played anything else.

It's quite likely you're suffering a little cognitive dissonance as your eyes drift from the rather unpromising screenshots and trailers - packed with outdated graphics, an ugly UI, and vague, overambitious-sounding statements - to the Steam reviews, which are currently 87% positive. You may be worried that Kenshi is one of those games that is really enjoyable for hardcore, min-maxing basement dwellers but totally inaccessible to anyone else - and that's a legitimate concern. Kenshi does ask you to invest time and patience to get the most out of it; I want to convince you that the investment is worthwhile.

As the trailers suggest, you start off as a nobody in a harsh, post-apocalyptic world filled with people (and monsters) that comprehensively outnumber, outgun, and outclass you. And that's it. There's not a main quest that doles out steadily-improving powers and gear, there's not a friendly NPC who gives you some cash and directions to an easy fight with decent loot. You exist in a hostile world that can and will kill you moments after leaving the starter town - it's how you bounce back and start making that world your own that makes Kenshi stand out.

There's a moment of existential dread that sets in when you look out over the scorched wasteland, with nothing more than some rags, a rusty iron stick, and half a day's food in your pack, wondering what the hell to do next and if it's even worth it. Fight through that dread. That feeling of aimlessness and hopelessness is just mainstream-videogames leaving your system; you get so used to a smooth tutorial and a clear path ahead that all the freedom in front of you is straight-up daunting. What should you do? Just start walking.

The world of Kenshi is huge, and contains rather more colour and diversity than the trailers make out. There are roaming bands of marauders, mutants, cannibals and religious zealots, there are fortified cities, hardscrabble farmsteads, and infested ruins, there are foetid swamps, blasted deserts, and weird, fungal valleys just as peculiar and intriguing as anything out of Morrowind. When you start out, this world is going to reject you: there's nothing you can face in a straight fight and nowhere safe to lay down roots. To get anywhere, you'll have to sneak, steal, starve, and - yes - get the ♥♥♥♥ kicked out of you every now and then.

Life at the bottom of the food chain is tough, and it can feel like you're not making progress, but in reality everything you do is making you tougher. Getting walloped makes your character hardier, losing fights improves your combat skills, and the scraps you pick from the aftermath of procedural battles between NPCs can provide some much-needed gear. In my first few days, I scrounged up enough money for the materials to put up a small shack. I built it away from civilisation, tucked into the crevices of a mountain by the swamp, hoping maybe to scratch out a living by farming before venturing out and doing some walloping of my own.

Bandits came and beat me up. Raptors ate my first crop, then my second crop - then every harvest after that for a week. Desperate, I wandered deeper into the swamp, looting the remains of swamp bandits who had been eaten by blood spiders (blood spiders?!) as I went. I found a settlement, pawned my paltry pickings, and signed on a couple of outcasts willing to join me for free. Back to the shack we went, where once again the raptors ate our crops and the bandits doled out humiliating beatings. The next time they came back there was a wall, and a big gate. They just knocked down the gate. The time after that, there were crossbows mounted on the walls and a few more drifters on our side. They got through the gate, but no farther. We do the walloping now.

Kenshi erects some fairly high barriers around itself, and a lot of the best fights and features are locked behind those barriers. This starts out feeling like a problem, but you come to realise that overcoming those barriers make every success, no matter how minor, seem immensely important. The struggle to survive never stops being real, and no threats ever become so trivial that they can be safely dismissed. This means you are invested in your characters and in the world in a way you rarely feel in other games; by the time you get a handle on things, you've come so far and have so much to lose that the drama of the game world is always gripping. How many times in other games have you been warned by some Cortana knockoff "Oh no, a wave of dangerous and battle-hardened foes is approaching, try not to poop your pants!" only to be faced by more of the same goons you've been absent-mindedly mowing down for hours? This never happens in Kenshi. Kenshi never has to artificially inflate the stakes, because the stakes are always real. Kenshi never has to script its drama, because its drama is generated automatically by your interactions with the world.

Once you've got past the rocky start, the dodgy presentation, the occasional wonkiness of the AI, and the overall hostility of the world, the freedom the developers promise really is there. You choose your own adventures and your own goals; there are fights to be had, rivals to be made, bounties to be collected, factions to befriend or destroy, and a surprisingly deep city-building element you can pick up or ignore completely as you see fit. Kenshi will reward all the time, imagination, and obsession you pour into it - just give it a chance!
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Old 08-02-2018, 01:32 PM   #9
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What happens when you die? Do you get "revived" somewhere or do you just start from scratch?
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Old 08-02-2018, 02:45 PM   #10
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There are a few options. First of all, losing a fight doesn't mean you die. You mostly can recover from your injuries. You might lose a limb if you got hurt bad on that body part. But mostly you just bandage up the worst of it and sleep it off.

But if the guy you started with does die, since you recruit more people to your army, you can just continue on without him, use the people you recruited, recruit more people, etc. You can recruit up to I think 30 people without mods, maybe 60. I've only had about 12 so far. With mods that number goes way up. You can have people in different locations, they don't have to stay together. You can separate them into squads, etc. If your entire army dies, or if you just don't like what happened, well ....

... you can reload your last save. You can save as much as you want and there is also an autosave feature that is set at every 10 minutes default, but you can change the frequency of that if you want. I admittedly save scummed a fair bit while getting a handle on what the hell was actually going on.

My first game got lost when I uninstalled the game to move it to an SSD. I still felt I was just hitting the mid-game at that point. So I am a couple of days into my second game. Less save scummy.

Last edited by Beef Supreme; 08-02-2018 at 02:55 PM..
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Old 08-02-2018, 03:26 PM   #11
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But if the guy you started with does die, since you recruit more people to your army, you can just continue on without him, use the people you recruited, recruit more people, etc. You can recruit up to I think 30 people without mods, maybe 60. I've only had about 12 so far. With mods that number goes way up. You can have people in different locations, they don't have to stay together. You can separate them into squads, etc. If your entire army dies, or if you just don't like what happened, well ....
Oh, so it's like ISIS
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