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Old 02-06-2011, 03:50 PM  
WV WV is offline
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Battlefield 3

Anyone looking forward to this? I really like BC2, but haven't been playing it long.

http://pc.ign.com/articles/114/1147832p1.html

Battlefield 3 Coming Fall 2011
Third game is a "true successor to Battlefield 2," EA says.
February 4, 2011 February 4, 2011 February 4, 2011
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by Jim Reilly

Call of Duty will go head-to-head with Battlefield 3 in 2011.

The third game in the series, which will be shown to press during the Game Developers Conference in San Francisco next month, is set for release this coming fall, Electronic Arts confirmed.

The publisher revealed the first teaser trailer for the game on its official website tonight. The trailer, which contains no actual gameplay, displays quick cuts of helicopters, ground troops, tanks and fighter jets.

Additional details courtesy of the official Battlefield Blog confirm a full single-player and co-op campaign, jets, prone, and 64-player multiplayer for the PC version. The Frostbite 2 engine will power the game and a Limited Edition will be revealed around GDC.

Developer DICE confirmed earlier this morning it was canceling the release of Battlefield 1943 and the Battlefield: Bad Company 2 Onslaught pack for PC.



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Last edited by WV; 03-19-2012 at 06:19 PM..
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Old 10-10-2011, 09:49 PM   #406
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Quote:
Originally Posted by crispystl420 View Post
Why can't he get a missile lock on that enemy plane at the end?
Maybe the pilot unlocked stealth? It's one of the upgrades you can get for airplanes
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Old 10-11-2011, 01:46 AM   #407
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New improvements since the beta:

First thing I noticed on the consoles were the graphics. They looked much better than the beta. Textures were smoother, character movements were much more fluid, and environments seemed to have more warmth to them. Also, the lighting was more dynamic, atmospherics more gritty and present, things just seem to run smoother on this build. All the frame rate issues, glitches, pops and sound drops of the beta were nowhere to be found. Bach reiterated that the beta was already a month and a half old before it was launched because of the time it takes to certify for release. It’s amazing how much polish they were able to put on the game since the beta.
Gameplay changes:

When placing a spawn beacon or a enemy motion sensor as a sniper, the devices would appear red indicating that it could not be placed in that location. When the device could be placed, it would turn yellow. Very helpful visual cue as the beta gave no cue.
Your player screen loses color saturation as a new visual indicator (besides the timer) when you go out of bounds.
Same sort of visual indicator as the out of bounds screen appears but with blood surrounding it when you’re low on health.
Hit boxes were dramatically improved. My bullets didn’t magically go through enemies’ torsos.
When running as the assault/medic class, the visual indicator of an incapacitated teammate is more prominent with a circle surrounding the defrib symbol now.
Jet stick controls on console are similar to BF1943 on console. If you don’t prefer those controls, they are completely customizable. Also, when your jet is low on health, it becomes a little more difficult to control until it is completely incapacitated and falls from the sky. Y (or triangle) switches between your heat-seeking missiles and your cannon. R-bumper (or R1) deploys smoke.
Flying choppers felt almost exactly like BFBC2. Was able to fly right away.
Changing views in the vehicles has been moved back to the R-stick much like BFBC1 unlike up on the D-pad on BFBC2.
Parachutes take little longer to deploy than BFBC2, and while in the air they are a little harder to control to your destination.
Death animations look more realistic. No more funky physics where their body flies 30 feet across the screen after being killed. Player’s eyes are closed when they die.
Knifing animation looks a lot better, especially when knifing someone on the ground.
Frostbite 2 was in full effect in terms of destruction. Buildings were tumbling down, everything was being destroyed around me in most every map I played.
The amount of damage it takes to kill an enemy on regular mode seems a little less than the beta.
I was able to equip the knife on the PS3 build. Not sure about the Xbox 360.
You CAN spawn in to jets in both console builds, there is an option on the menu spawn screen to do so.
After walking away from the Final Hours event and spending a good 2-3 hours on this current build of the console Battlefield 3 multiplayer, I can honestly say my excitement for October 25th has grown exponentially. Though I never doubted DICE, I can compare the beta experience to a truck drivers windshield: It was hard to see what was in front of me with the constant barrage of bugs.

For the doubters, haters, and naysayers, you may want to think again come October 25th.
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Old 10-11-2011, 06:38 PM   #408
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Quote:
Originally Posted by ChiefFripp View Post
New improvements since the beta:

First thing I noticed on the consoles were the graphics. They looked much better than the beta. Textures were smoother, character movements were much more fluid, and environments seemed to have more warmth to them. Also, the lighting was more dynamic, atmospherics more gritty and present, things just seem to run smoother on this build. All the frame rate issues, glitches, pops and sound drops of the beta were nowhere to be found. Bach reiterated that the beta was already a month and a half old before it was launched because of the time it takes to certify for release. It’s amazing how much polish they were able to put on the game since the beta.
Gameplay changes:

When placing a spawn beacon or a enemy motion sensor as a sniper, the devices would appear red indicating that it could not be placed in that location. When the device could be placed, it would turn yellow. Very helpful visual cue as the beta gave no cue.
Your player screen loses color saturation as a new visual indicator (besides the timer) when you go out of bounds.
Same sort of visual indicator as the out of bounds screen appears but with blood surrounding it when you’re low on health.
Hit boxes were dramatically improved. My bullets didn’t magically go through enemies’ torsos.
When running as the assault/medic class, the visual indicator of an incapacitated teammate is more prominent with a circle surrounding the defrib symbol now.
Jet stick controls on console are similar to BF1943 on console. If you don’t prefer those controls, they are completely customizable. Also, when your jet is low on health, it becomes a little more difficult to control until it is completely incapacitated and falls from the sky. Y (or triangle) switches between your heat-seeking missiles and your cannon. R-bumper (or R1) deploys smoke.
Flying choppers felt almost exactly like BFBC2. Was able to fly right away.
Changing views in the vehicles has been moved back to the R-stick much like BFBC1 unlike up on the D-pad on BFBC2.
Parachutes take little longer to deploy than BFBC2, and while in the air they are a little harder to control to your destination.
Death animations look more realistic. No more funky physics where their body flies 30 feet across the screen after being killed. Player’s eyes are closed when they die.
Knifing animation looks a lot better, especially when knifing someone on the ground.
Frostbite 2 was in full effect in terms of destruction. Buildings were tumbling down, everything was being destroyed around me in most every map I played.
The amount of damage it takes to kill an enemy on regular mode seems a little less than the beta.
I was able to equip the knife on the PS3 build. Not sure about the Xbox 360.
You CAN spawn in to jets in both console builds, there is an option on the menu spawn screen to do so.
After walking away from the Final Hours event and spending a good 2-3 hours on this current build of the console Battlefield 3 multiplayer, I can honestly say my excitement for October 25th has grown exponentially. Though I never doubted DICE, I can compare the beta experience to a truck drivers windshield: It was hard to see what was in front of me with the constant barrage of bugs.

For the doubters, haters, and naysayers, you may want to think again come October 25th.
Good deal.. Does this one play more like BF2 and 2142 where tactics and squadplay are more important then run and gunning to objectives?

I would almost agree to a monthly fee for consoles if they have dedicated servers.. Sadly none of my friends are getting it for PC..
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Old 10-11-2011, 09:17 PM   #409
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Originally Posted by Valiant View Post
Good deal.. Does this one play more like BF2 and 2142 where tactics and squadplay are more important then run and gunning to objectives?

I would almost agree to a monthly fee for consoles if they have dedicated servers.. Sadly none of my friends are getting it for PC..
There's no Commander on the map like in 2142, but the squad beacon is back (called Mobile Spawn or some shit like that). It was really hard to judge from the one map available in beta but if I had to, I would say it's closer to 2142 than the BC games. I never played BF and BF2, I went straight from 1942 to 2142.
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Old 10-19-2011, 07:51 PM   #410
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Old 10-20-2011, 03:52 PM   #411
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My pc sucks, I'll have to do with the 360 until I can build/buy a new one. Darn.
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Old 10-20-2011, 05:02 PM   #412
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you boys ready for war?

they did an awesome job with that trailer, because the beta sucks.
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Old 10-21-2011, 12:02 AM   #413
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they did an awesome job with that trailer, because the beta sucks.
eh, beta was just a stupid tease of a build from 8 months ago.

Its on...
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Old 10-21-2011, 04:36 AM   #414
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Can anyone confirm that BF3 for the PC has full xbox controller support?

Yeah, I know just get it on the xbox right? Well, I want the comfort of controlling from my couch with the PC quality graphics OK. I don't plan on playing online anyway so I don't have to worry about getting my ass handed to me just because I am on a controller.
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Old 10-21-2011, 05:59 AM   #415
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Old 10-21-2011, 08:14 AM   #416
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Single player campaign teaser.
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Old 10-21-2011, 08:22 AM   #417
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Can anyone confirm that BF3 for the PC has full xbox controller support?

Yeah, I know just get it on the xbox right? Well, I want the comfort of controlling from my couch with the PC quality graphics OK. I don't plan on playing online anyway so I don't have to worry about getting my ass handed to me just because I am on a controller.

You should just buy it for the 360.






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Old 10-21-2011, 09:36 AM   #418
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You should just buy it for the 360.






Yeah, if you want the lesser version.
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Old 10-21-2011, 09:47 AM   #419
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Yeah, if you want the lesser version.



It was a joke....clearly a joke. Let's not turn this into a console/computer argument. I've had enough arguing with people in the realignment thread.
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Old 10-21-2011, 10:01 AM   #420
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It was a joke....clearly a joke. Let's not turn this into a console/computer argument. I've had enough arguing with people in the realignment thread.
NO I MUST ARGUE NOW
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