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#226 | |
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oxymoron
Join Date: Feb 2001
Location: OP/KC/Whatever
Casino cash: $325823
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Another hands-on article:
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Posts: 46,222
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#227 | |
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oxymoron
Join Date: Feb 2001
Location: OP/KC/Whatever
Casino cash: $325823
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And another, this one more bloggy:
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#228 | |
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Let's Hate!
Join Date: Jan 2010
Location: ABQNM
Casino cash: $1058446
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Quote:
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Posts: 16,477
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#229 | |
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oxymoron
Join Date: Feb 2001
Location: OP/KC/Whatever
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Newly-announced planet...
... Hoth! Quote:
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#230 |
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Let's Hate!
Join Date: Jan 2010
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Where is the Wampa?
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#231 |
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oxymoron
Join Date: Feb 2001
Location: OP/KC/Whatever
Casino cash: $325823
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I was hoping for some new Hoth stuff today, but no dice. Their official announcement was the same screens as yesterday. Although there is a vidlet that looks pretty cool.
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#232 |
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Let's Hate!
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#233 |
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oxymoron
Join Date: Feb 2001
Location: OP/KC/Whatever
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Yeah, the new one is really good so far. Much better than the first one.
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#234 |
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oxymoron
Join Date: Feb 2001
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I think it just hit me how huge this game is going to be (dimensionally-speaking). They're a year away from release and they've already announced 13 planets.
(Tython, Korriban, Hutta, Ord Mantell, Coruscant, Balmorra, Alderaan, Tatooine, Dromund Kaas, Taris, Belsavis, Voss and now Hoth) |
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#235 | ||
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Let's Hate!
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Quote:
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#236 | |
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What's Clark gonna do, Cotton?
Join Date: Jan 2004
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#237 | |
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ARRRRRRRRRRRRRRRRGH
Join Date: Nov 2002
Location: In the Soup Nazis Kitchen
Casino cash: $151783
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Quote:
There are well over 50 planets in STO. Most of them have one tiny area where you can beam down. Now if they pull off SWG-style environments over 13 planets, I'll be impressed. Exploring in that game was FUN.
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#238 |
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ARRRRRRRRRRRRRRRRGH
Join Date: Nov 2002
Location: In the Soup Nazis Kitchen
Casino cash: $151783
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Holy shit. Well, I know where $14.99 of mine is heading per month starting in a year.
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#239 | |
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oxymoron
Join Date: Feb 2001
Location: OP/KC/Whatever
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Quote:
I believe there's already more planets in TOR than there were in Galaxies (although my brain's fuzzy, that was so many years ago...). One thing I do remember from Galaxies was a lot of empty, unused space. I don't think you're going to get much of that in TOR, because they're said to be designing every inch of every planet by hand, in typical BioWare fashion. Just thinking logically, if you're going to have 8 classes with 200 hours each of class-specific story content, and (according to them) none of the content is going to be used across classes, you're going to need a lot of space in which to work. As far as the STO comparison goes, this game's the polar opposite of that one in that they haven't even announced (or rumored) space combat yet. Everything to this point is taking place on the ground. |
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#240 |
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ARRRRRRRRRRRRRRRRGH
Join Date: Nov 2002
Location: In the Soup Nazis Kitchen
Casino cash: $151783
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I could honestly live WITHOUT space combat. I think adding it to SWG made it needlessly complicated, and they should have focused more on making what was already there BETTER.
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