I played A LOT this weekend (several hours more than I usually would game) and I'm a few XP away from level EIGHT.
I've unlocked:
Spoiler!
Gorhart, House of Ballads, Shieldring Keep, and Didenhil and the 4 or so main areas around them.
This game must be truly huge.
no, level 9. Probably have 7 hours in this game
htismaqe
02-13-2012 10:38 AM
Quote:
Originally Posted by Bump
(Post 8369035)
no, level 9. Probably have 7 hours in this game
Yeah, duh. You get 3 points per level. So you're about the same level as me.
The Franchise
02-13-2012 11:23 AM
Im going the Jack of all Trades route
htismaqe
02-13-2012 11:58 AM
How is it working right now?
About the only complaint I have right now is that the game isn't creating as much tension as I would like. It's just incredibly easy, even on Hard difficulty.
It's further complicated by the fact that I discovered the healing potion recipe in about 30 seconds of experimenting with combinations (the reagents have "affinities" so it's not hard to figure out what to combine to get simple potions) and 1 point of Alchemy is all it takes to harvest a nearly unlimited supply of reagents to make health potions.
Also, some of the "big moments" I've had so far seem a little anti-climactic. I won't expound any further without spoiler tags but there just haven't been too many "now that was an accomplishment" moments.
Huffmeister
02-13-2012 12:47 PM
So what's the verdict? Better than Skyrim? Worse? About the same? Or too different to compare?
htismaqe
02-13-2012 12:57 PM
Quote:
Originally Posted by Huffmeister
(Post 8369458)
So what's the verdict? Better than Skyrim? Worse? About the same? Or too different to compare?
Haven't played Skyrim but I am loving this game.
Bump
02-13-2012 01:40 PM
Quote:
Originally Posted by Huffmeister
(Post 8369458)
So what's the verdict? Better than Skyrim? Worse? About the same? Or too different to compare?
you can't really compare the 2. Skyrim is an EPIC adventure. KoA is a nice little change of pace and it's more casual I guess and the combat is kind of like a beat em up with cool abilities. It almost feels like a single player MMO in a way. It's easy, but I like it, it's enjoyable. I didn't even buy KoA, I just got it through gamefly, but I almost wish I did buy it just to support the dev.
Bump
02-13-2012 01:42 PM
Quote:
Originally Posted by htismaqe
(Post 8369303)
How is it working right now?
About the only complaint I have right now is that the game isn't creating as much tension as I would like. It's just incredibly easy, even on Hard difficulty.
It's further complicated by the fact that I discovered the healing potion recipe in about 30 seconds of experimenting with combinations (the reagents have "affinities" so it's not hard to figure out what to combine to get simple potions) and 1 point of Alchemy is all it takes to harvest a nearly unlimited supply of reagents to make health potions.
Also, some of the "big moments" I've had so far seem a little anti-climactic. I won't expound any further without spoiler tags but there just haven't been too many "now that was an accomplishment" moments.
if you want a challenge, I recommend Dark Souls, that's a hardcore RPG. If you haven't played it, it sounds like you'd like it. I haven't played it in months, I'm gonna get into again eventually.
htismaqe
02-13-2012 02:38 PM
Quote:
Originally Posted by Bump
(Post 8369618)
you can't really compare the 2. Skyrim is an EPIC adventure. KoA is a nice little change of pace and it's more casual I guess and the combat is kind of like a beat em up with cool abilities. It almost feels like a single player MMO in a way. It's easy, but I like it, it's enjoyable. I didn't even buy KoA, I just got it through gamefly, but I almost wish I did buy it just to support the dev.
The comparison to an MMO is probably a good one - KoA has quest hubs, open yet linear areas, etc.
htismaqe
02-13-2012 02:39 PM
Quote:
Originally Posted by Bump
(Post 8369628)
if you want a challenge, I recommend Dark Souls, that's a hardcore RPG. If you haven't played it, it sounds like you'd like it. I haven't played it in months, I'm gonna get into again eventually.
Yeah, the sequel is coming out soon. That's almost TOO hard. :)
htismaqe
02-14-2012 09:19 AM
I was trying to waste time last night instead of moving on to the next big quest since my oldest daughter likes to see the boss battles. I concocted a method to squeeze out an extra few skill points. Since you only get 1 per level, there's really not enough of them to go around if you're a hoarder like me. You need Detect Hidden to find loot spots, Alchemy to reliably harvest, Mercantile to earn max gold, and so on.
I don't really consider this a "cheat" since it's certainly not free (let's just say you could buy an entire suit of nice armor for what it costs). So here's what you need to do if you're trying to get as many of those precious skill points as you possibly can, here's a way:
Spoiler!
First, you need to make sure that you have AT LEAST 15,000 gold PER POINT you want to get. If you intend to get all 5, you need around 80,000 gold.
Most of you have probably already encountered the "Detect Hidden" trainer in the 1st town of Gorhart. For about 15K gold, he'll give you a point in "Detect Hidden". In addition to him, there's a "Persuasion" trainer in the House of Ballads, a "Blacksmithing" trainer in Shieldring Keep, and both "Stealth" and "Mercantile" trainers in Star Camp.
Now these trainers, on their surface, are very limited.
1. They can only train you if you have 3 points or less in "their" skill. If you have "Detect Hidden" of 4, the trainer can't help you.
2. They only train "their" skill - it's hard to justify spending 15K on Blacksmithing if you're a mage, for example.
There is a way for you to get 5 "free" skill points out that you can assign anywhere - to alchemy for instance.
First, visit a Faterweaver - either the one south of Didenhil or the one in the House of Ballads. Pay them to "reset" your character. You'll now only have points distributed in the skills you started with. Since none of them are above 2, you can now train with all 5 trainers freely.
Go ahead and visit all of the trainers and then GO BACK to the Fateweaver. Reset your skills again. Now the 5 points you got from training go back INTO YOUR POOL, allowing you to assign them wherever you want. ;)
Imon Yourside
02-14-2012 09:54 AM
It gets a lot more interesting the further you get. It also shows this game to be rather lengthy i'm lvl 19 and it looks as if i'm not even halfway through. You kind of plod around doing the side quests up until about lvl 16 when it gets real and purposeful. I like this better than Skyrim because the combat is a LOT more interesting, haven't really got to the point where it isn't fun and don't think I will. Hopefully they will get an expansion going because this would be a great franchise. It reminds me of Oblivion and Mass Effect mixed together if that makes any sense.
htismaqe
02-14-2012 10:45 AM
By the way, there are people on the GameFAQs message board suggesting that this game could easily be 100 hours +. So it must be REALLY big.
The Franchise
02-14-2012 10:47 AM
Just an FYI if anyone hasn't seen it.....but if you're a Jack of All Trades character.....you get +1 to each skill point for your destiny card.
The Franchise
02-14-2012 11:03 AM
Does everyone just repair their own shit with the repair kits?