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-   -   Video Games Kingdoms of Amalur: Reckoning (https://chiefsplanet.com/BB/showthread.php?t=253778)

htismaqe 02-26-2012 06:40 PM

Quote:

Originally Posted by Laz (Post 8396923)
i like to make my own because you can get specific features you want.

for instance, if you have just a little bit of health regen on a armor piece somewhere it is so convenience. You don't have to pop a health pop because of several random fights that have worn you down.

I also like to pick a specific method of damage and emphasize it everywhere i can. I'm building a hybrid so i'm going to do major poison bonuses for damage and duration on any piece i can.

some elemental resistance is good for balance too

:thumb:

This.

I forge armor to get a bit of health regen and elemental resistance bonuses and then forge weapons and other items to get fire plusses.

Bump 02-26-2012 07:12 PM

at least the main story line got more exciting

Spoiler!

The Franchise 02-27-2012 12:23 PM

I haven't played Skyrim since I bought this game. It's THAT good.

Wallcrawler 02-28-2012 08:02 AM

Quote:

Originally Posted by Pestilence (Post 8402007)
I haven't played Skyrim since I bought this game. It's THAT good.

I wont say its better than Skyrim. I logged HUNDREDS of hours on Skyrim over a plethora of different characters. Skyrim is as badass an RPG as they come.

This one for me is very very solid, but it doesnt compel me to keep playing exclusively like Skyrim did. I kinda stalled out at the 30 hour mark when looting became more like garbage digging because crafting the weapons/armor is the way to elite gear.

The story is fair, and the sidequest list is a mile long so theres always a ton of stuff to do. Its a game I can play and know that this thing is going to take me a long time to complete. Its one of those games that is great to play, but doesnt get me addicted to where I blaze through the game in constant 12-15 hour play sessions and quickly get sucked into replay mode like with Skyrim.

The first 20 hours or so were like that, but once the looting got a bit more dull, it sorta became "do the quest because its there" instead of actually getting a good reward out of it.


Normally with an RPG, I play that game until I just have to have a break from it. With Reckoning, Ive bounced around with several games since I hit the 30 hour mark. I recently spent about 3 days just playing Alan Wake's American Nightmare, downloaded the Marvel Vengeance and Virtue tables from Pinball FX2, put all that overpriced Avatar Gear to use in Full House Poker, and got strangely addicted to Fruit Ninja Kinect.

If I had to tell someone to pick between the two, for whatever reason they could only have one, Id tell them to go with Skyrim.

Hundreds of hours in Skyrim and I just never got tired of chopping heads and melting faces. 30 hours into Reckoning and im bouncing around to other games. It just doesnt have that "IT" factor that compels me to commit my gaming time to that game over any of the others.

htismaqe 02-28-2012 08:56 AM

I do love this game but the loot system just suck. I'm not really even 30 hours in and it's pretty stagnant.

For a game like this, they need to overwhelm you with loot like Diablo 2. Make the player decide what he's gonna keep because there's not enough room for it all.

Frazod 02-28-2012 09:34 AM

I initially started with a thief character but then abandoned it - I assume bows get better, but intially they suck as a primary weapon. Restarted as a mage/fighter and I'm digging it. Up to level 9 or 10. I love the round boomerang things - makes a great 1-2 combo with the lightning bolt. Building up smithing so I can make my own stuff.

Interesting game. It feels like somebody threw Skyrim, Fable and Diablo in a blender. I like it.

Imon Yourside 02-28-2012 12:08 PM

Quote:

Originally Posted by frazod (Post 8404730)
I initially started with a thief character but then abandoned it - I assume bows get better, but intially they suck as a primary weapon. Restarted as a mage/fighter and I'm digging it. Up to level 9 or 10. I love the round boomerang things - makes a great 1-2 combo with the lightning bolt. Building up smithing so I can make my own stuff.

Interesting game. It feels like somebody threw Skyrim, Fable and Diablo in a blender. I like it.

That's a pretty good analogy and i'm starting to see the stagnant loot crap. I'm using weapons that are 10 levels below me and can't find/craft anything better.

Mr. Laz 02-28-2012 12:43 PM

Quote:

Originally Posted by KILLER_CLOWN (Post 8405104)
That's a pretty good analogy and i'm starting to see the stagnant loot crap. I'm using weapons that are 10 levels below me and can't find/craft anything better.

i think you have to make decent weapons after awhile.

i went to the fateweaver and redid my skills just enough on certain skills to get by like 3 on hidden so i can see secret stashes etc and dumped the rest into Blacksmithing and sagecraft

At higher levels you can actually use gems to give bonuses to smithing items.

It sucks that you can only use utility gems for chakrams and sceptres but it still helps.

All my equipment have like 10 bonuses for each weapon/armor piece. LMAO

It really helps when you can start salvaging higher level weapons

don't forget to combine the gems to get the higher ones to use.

The Franchise 02-28-2012 01:26 PM

Quote:

Originally Posted by Wallcrawler (Post 8404516)
I wont say its better than Skyrim. I logged HUNDREDS of hours on Skyrim over a plethora of different characters. Skyrim is as badass an RPG as they come.

This one for me is very very solid, but it doesnt compel me to keep playing exclusively like Skyrim did. I kinda stalled out at the 30 hour mark when looting became more like garbage digging because crafting the weapons/armor is the way to elite gear.

The story is fair, and the sidequest list is a mile long so theres always a ton of stuff to do. Its a game I can play and know that this thing is going to take me a long time to complete. Its one of those games that is great to play, but doesnt get me addicted to where I blaze through the game in constant 12-15 hour play sessions and quickly get sucked into replay mode like with Skyrim.

The first 20 hours or so were like that, but once the looting got a bit more dull, it sorta became "do the quest because its there" instead of actually getting a good reward out of it.


Normally with an RPG, I play that game until I just have to have a break from it. With Reckoning, Ive bounced around with several games since I hit the 30 hour mark. I recently spent about 3 days just playing Alan Wake's American Nightmare, downloaded the Marvel Vengeance and Virtue tables from Pinball FX2, put all that overpriced Avatar Gear to use in Full House Poker, and got strangely addicted to Fruit Ninja Kinect.

If I had to tell someone to pick between the two, for whatever reason they could only have one, Id tell them to go with Skyrim.

Hundreds of hours in Skyrim and I just never got tired of chopping heads and melting faces. 30 hours into Reckoning and im bouncing around to other games. It just doesnt have that "IT" factor that compels me to commit my gaming time to that game over any of the others.

FWIW....I never compared it to Skyrim. I just said that since I started playing this game.....I haven't gone back and played Skyrim.

The Franchise 02-28-2012 01:26 PM

Quote:

Originally Posted by htismaqe (Post 8404660)
I do love this game but the loot system just suck. I'm not really even 30 hours in and it's pretty stagnant.

For a game like this, they need to overwhelm you with loot like Diablo 2. Make the player decide what he's gonna keep because there's not enough room for it all.

How far advanced are you in the main quest? Have you gone further east on the map?

Imon Yourside 02-28-2012 01:30 PM

Quote:

Originally Posted by Laz (Post 8405160)
i think you have to make decent weapons after awhile.

i went to the fateweaver and redid my skills just enough on certain skills to get by like 3 on hidden so i can see secret stashes etc and dumped the rest into Blacksmithing and sagecraft

At higher levels you can actually use gems to give bonuses to smithing items.

It sucks that you can only use utility gems for chakrams and sceptres but it still helps.

All my equipment have like 10 bonuses for each weapon/armor piece. LMAO

It really helps when you can start salvaging higher level weapons

don't forget to combine the gems to get the higher ones to use.

I've been doing all of that, I'm currently lvl 22 and my highest lvl item is 14 and not usuable by my class.

Imon Yourside 02-28-2012 01:31 PM

Quote:

Originally Posted by Pestilence (Post 8405268)
FWIW....I never compared it to Skyrim. I just said that since I started playing this game.....I haven't gone back and played Skyrim.

Same here.

Mr. Laz 02-28-2012 01:37 PM

Does Piercing damage work on Chakrams?

Like the finesse destiny that gives you piece damage bonus or gems that add pierce?

htismaqe 02-28-2012 01:54 PM

Quote:

Originally Posted by Pestilence (Post 8405269)
How far advanced are you in the main quest? Have you gone further east on the map?

I haven't gone further east than Lorca-Rane in the north and Hahxi in the south. Haven't left Dalentarth yet.

htismaqe 02-28-2012 01:54 PM

Quote:

Originally Posted by Laz (Post 8405301)
Does Piercing damage work on Chakrams?

Like the finesse destiny that gives you piece damage bonus or gems that add pierce?

Good question.


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