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Game manager:
Executes the gameplan for that week within the structure of the offensive system built by the coaching staff. Strengths would be: accuracy, low turnover rate, taking advantage of high percentage pass options in decision making, high situational awareness of the game clock and the play clock, risk averse play offset by a determined effort to get the ball into the hands of the playmakers on the team. I'd say Kap (for instance) makes up for his deficiencies as a game manager by relying on his skills as a playmaker. He balances his inaccuracy and mental lapses with a strong arm and ability to run the ball. I would also say that he will need to improve his game manager skills as his playmaking skills will deteriorate over time, and that he is at an important crossroads in his career. As much as his cannon and his legs helped the 9ers to the NFC Championship Game, his poor throw led directly to the INT that cost them that game. |
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"Game manager. What is that exactly?"
He's the parent of a player that decides when $#it gets real and attacks an ump and beats him without mercy... |
A QB who does not make big plays or difficult throws with regularity.
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A QB that does what he's told, and doesn't go off script. Alex Smith is gold in that department.
"What play do you want to run? Dunno. You call it." Game manger right there. |
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I don't like silly labels.
What's a "system Quarterback" ? Posted via Mobile Device |
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Example: Matt Flynn. Example of not being a system QB: Rivers (who went to an E/P from an Air Coryell and improved). At least, that's how I define it. |
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