DJ's left nut |
03-07-2019 02:23 PM |
Quote:
Originally Posted by Rain Man
(Post 14139622)
Just a reminder here. We're up to 8 teams in League 2. Lifetime membership for $1.
|
I'll get there.
Question regarding long-term viability/sustainability though.
What are you gonna do with dead teams? By far and away the in-depth portion of this game is year 1 drafting and contracts, etc...
Well if you unveil this on a large enough scale, there are gonna be teams that just vanish into the ether. They sucked and got bored or died or lost their hands or something. And nobody's gonna wanna pay $18 to take over a dead team when they could pay that same $18 and start a new one that might not suck.
Just morbidly curious really.
Oh, and as I'm probably going to do this every month or so, I'm going to reiterate my one genuine gripe - there's just not enough actual gameplay. You set it 16 times/yr and then do the draft and then it does nothing for another 6 months. I believe CD said last time around that the processing power needed for a 'challenge' system where I could just bet Clay $5 that I'd whup his ass in a head to head best of 3 showdown would be prohibitive.
May I again humbly suggest that we play these sims one half at a time if that is in any way possible. You play a half, you make your halftime adjustments, you play another half. It doubles the amount of actual gameplanning/strategy in between long interminable months without anything to do. The more engaged you can keep people, the better the retention rates.
And you have to listen to me because I paid $1 so I'm a customer now. That makes me always right.
|