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First Trailer released for MOTORSTORM 2
This game is gonna be badass!
I think the addition of offline multi-player (split screen) is key. That's the one thing I don't like about #1. Though the graphics are insane. Watch it: http://www.gamingbits.com/content/view/3650/2/ Today Sony Computer Entertainment America (SCEA) released information on the follow-up to Motorstorm. Motorstorm 2 is set for a fall 2008 debut. The environment moves from the desert and mud to an island and lava (and more mud). From SCEA: "The MotorStorm style of anything-goes racing is moving from the mountainous desert to a lush Pacific island, replete with thick swamps, dense jungle, towering peaks and steaming volcanoes. You’ll be rampaging through thick mud, tangled undergrowth, swift flowing rivers, and searing lava pools of this new location with all of the vehicles familiar to players of the first MotorStorm: ATVs, rally cars, buggies, motorbikes, race trucks, mudpluggers and Big Rigs. Joining the cast is the new monster truck class, likely to become a fan favorite. It’s still a bit early, but here’s what we can confirm as far as features are concerned: 16 new multi-route tracks, 16 players can race head-to-head online, and a hugely requested feature hits MotorStorm: 4-player split-screen mode." |
For a simple game, Motorstorm is a lot of fun. The only thing that really irritates me is that it seems to have the rubber band effect, to where you can never build a safe lead in a race, and conversely no matter how bad you screw up you can probably still climb back up to first.
The visuals, controls, tracks, vehicles, all of that was there, I just don't like the rubber banding. Offline multiplayer would be nice. I sat down with my little brother to race one time with two controllers, just assuming it was there and when it wasn't, I was like "what the hell?" |
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