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-   -   Football What is more effective? (https://chiefsplanet.com/BB/showthread.php?t=192370)

Molitoth 09-23-2008 11:47 AM

What is more effective?
 
Teams I watch dominate usually start with the pass and downfield threat, then establish a running game. That just makes sense to me.

Trying to run with 8 players in the box to start just takes away from the running game, and later leaves you 1 dimentional. C'mon Herm, THINK ABOUT IT.

Demonpenz 09-23-2008 11:49 AM

You have to pound the rock, then once the defenders get closer to the line it opens up play action. You have to pick your spots as you don't want to turn the ball over though.

OctoberFart 09-23-2008 11:50 AM

You score points in the passing game. No matter how good the run game is it can be stopped with B and C grade players. Stopping the pass requires good pass rushing players or risky blitzing.

blueballs 09-23-2008 11:51 AM

if the opponent starts at their 20 or beyond fine
start inside their 5 we're ****ed
every ****ing time

kepp 09-23-2008 12:15 PM

I think it varies. You have to first determine what the defense's game plan is (run-focused or pass-focused) and then make adjustments.

TrickyNicky 09-23-2008 12:29 PM

It's all about execution. Your QB has to be able to recognize that they are stacking against the run or blitzing and audible away from a bad call. That can only come from experience.

Inspector 09-23-2008 01:39 PM

Quote:

Originally Posted by kepp (Post 5047253)
I think it varies. You have to first determine what the defense's game plan is (run-focused or pass-focused) and then make adjustments.

This is what I was thinking too. See what the D presents, then open the run or pass depending on what they show.

bobbything 09-23-2008 01:47 PM

Quote:

Originally Posted by AutumnWind (Post 5047188)
No matter how good the run game is it can be stopped with B and C grade players.

Yeah, the Chiefs have proven that so far.

FAX 09-23-2008 01:50 PM

You fling the rock early and often.

You throw it short. You throw it far. You throw it toward the GM's car. You throw it slow. You throw it fast. You throw it if you're in a cast. You throw it up. You throw it down. But never throw it in the ground. You throw it to the running back. You throw it - never take the sack. You throw it low. You throw it high. You throw it way up in sky. And let there be no misconception. Never throw an interception. Instead you throw it to your guy. Then you share a piece of pie. If you throw it, I proclaim. You might win the friggin' game.

FAX

DaKCMan AP 09-23-2008 02:05 PM

You use your team's strength to lessen your weakness. If your team's strength is the passing game you throw to open up the run (see Patriots). This lends to more draw plays. If your team's strength is the run, you run to open up the pass - and play action becomes very effective.


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