Quote:
Originally Posted by DJ's left nut
So to MMQB the hell out of this - why kick it?
You're up 4; going up 5 does nothing. Your offense has been humming and getting to 6 theoretically at least forces them to hit the XP to win. They've already blocked a kick on the day.
So why kick it at all? 'The chart' would say to go for 2, I'm sure.
Returning it and then winning on a figgy at the gun to knock out 5 pts there is just fantastic. That's 'break my controller' shit when I was a kid.
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Holy shit. I can't believe I didn't think of this.
Usually you're OK if you delay the snap on a kick...WHICH I DID ON BOTH KICKS.
I think from now on I'm going with EXTREME delays on all kicks.
You gotta like the challenge, though. This isn't your father's Madden.